NM_Portal
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NM_Portal
I have finaly finished making nm_portal, big thanks to 9mm, Lisa, Luke, Peds, Rammy, and Soviet for beta testing.
Go to my site (http://www.nightmaremaps.us.ms) to download it.
Post comments and ideas below.
Go to my site (http://www.nightmaremaps.us.ms) to download it.
Post comments and ideas below.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
np man, i think you should add some of this in the map we're making
9.6/10
9.6/10
Last edited by Soviet on September 25th, 2006, 2:41 am, edited 1 time in total.
"Zaitsev is a cunt." - Pedsdude
Very nice, really enjoyed it. It's got some ideas i've not seen before. Good work!
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New 'working' idea = great map...
A few things to stop this getting a 10/10...
1. The way the portals have been made, makes this map easy to exploit and it could've been avoided.
2. Slow jumpy pyramid... Annoyed me. If it was smooth, it would be cool.
3. Sound. This applies to all maps... We need ambient sound, its something you only realise is needed when its gone.
So, with that in mind...
10/10 - 3 = 7/10
BUT
The mission impossible room is great +1
Innovation +1
So, final 9/10.
A few things to stop this getting a 10/10...
1. The way the portals have been made, makes this map easy to exploit and it could've been avoided.
2. Slow jumpy pyramid... Annoyed me. If it was smooth, it would be cool.
3. Sound. This applies to all maps... We need ambient sound, its something you only realise is needed when its gone.
So, with that in mind...
10/10 - 3 = 7/10
BUT
The mission impossible room is great +1
Innovation +1
So, final 9/10.
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thanks to everyone for the great ratings
Drof, I allowed that exploiting of the portals because some of the jumpers couldnt make it (moving carts) so by just waiting for the perfect time it was easier for them.
As for the pyramid, I wanted it like that. It adds curiosity because you wonder why you are popping up like that, and by looking over the edge you could see that you were on a pyramid.
For the music/sounds, I could not find any good ones Even 9mm tried and helped but we couldnt find anything.
Drof, I allowed that exploiting of the portals because some of the jumpers couldnt make it (moving carts) so by just waiting for the perfect time it was easier for them.
As for the pyramid, I wanted it like that. It adds curiosity because you wonder why you are popping up like that, and by looking over the edge you could see that you were on a pyramid.
For the music/sounds, I could not find any good ones Even 9mm tried and helped but we couldnt find anything.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
thats a lot of hard math there...Drofder2004 wrote:New 'working' idea = great map...
A few things to stop this getting a 10/10...
1. The way the portals have been made, makes this map easy to exploit and it could've been avoided.
2. Slow jumpy pyramid... Annoyed me. If it was smooth, it would be cool.
3. Sound. This applies to all maps... We need ambient sound, its something you only realise is needed when its gone.
So, with that in mind...
10/10 - 3 = 7/10
BUT
The mission impossible room is great +1
Innovation +1
So, final 9/10.
"Zaitsev is a cunt." - Pedsdude
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- Core Staff
- Posts: 13313
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and what kind of sounds drof? techno? space age?
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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- Core Staff
- Posts: 13313
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
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