COD:WaW Patch v1.1
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COD:WaW Patch v1.1
LoL there fast not even out here (Netherlands)
Filename: CoDWaW-1.0.1017-PatchSetup.exe
Filesize: 317.69 MBytes
Date Added: November 10, 2008
Call of Duty: World at War PC Patch 1.1
Submitted: November 11th, 2008
Notes:
* Mods are now enabled in Co-op, Single Player, and Multiplayer.
* Players will now be notified when a new patch is available.
* Improvements for SLI support.
* G_Spawn: no free entities crash has been fixed.
* Server no longer runs out of script variables.
* License key is no longer required to run a Dedicated Server.
* A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
* Various fixes in Server Browser.
* Players will no longer see multiple friend invites from the same friends.
* When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
* Clan Tags will now display in game where appropriate.
* Map holes fixed
* Spawn improvements and weapon balancing
Download:
* Worthplaying.com - http://www.worthplaying.com/article.php?sid=57405
* AusGamers Files - http://www.ausgamers.com/files/details/html/40158 -> working for me but slow.....
Filename: CoDWaW-1.0.1017-PatchSetup.exe
Filesize: 317.69 MBytes
Date Added: November 10, 2008
Call of Duty: World at War PC Patch 1.1
Submitted: November 11th, 2008
Notes:
* Mods are now enabled in Co-op, Single Player, and Multiplayer.
* Players will now be notified when a new patch is available.
* Improvements for SLI support.
* G_Spawn: no free entities crash has been fixed.
* Server no longer runs out of script variables.
* License key is no longer required to run a Dedicated Server.
* A Dedicated Server can now be started from the Command Line via Remote Desktop Connection.
* Various fixes in Server Browser.
* Players will no longer see multiple friend invites from the same friends.
* When a player calls in a recon plane in a Hardcore match, the HUD will properly appear.
* Clan Tags will now display in game where appropriate.
* Map holes fixed
* Spawn improvements and weapon balancing
Download:
* Worthplaying.com - http://www.worthplaying.com/article.php?sid=57405
* AusGamers Files - http://www.ausgamers.com/files/details/html/40158 -> working for me but slow.....
St.Anger [TW]




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Re: COD:WaW Patch v1.1
lmao? A patch the day the game is released
record?

[23:21] Damselflies<3MyDog:

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[23:21] Damselflies<3MyDog: heart * !
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[23:21] Damselflies<3MyDog: fuck you

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Re: COD:WaW Patch v1.1
* Map holes fixed ?
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: COD:WaW Patch v1.1
...how come it's 318MB?
[23:21] Damselflies<3MyDog:

[23:21] Damselflies<3MyDog: head*
[23:21] Damselflies<3MyDog: heart * !
[23:21] Damselflies<3MyDog: ffs that joke failed
[23:21] Damselflies<3MyDog: fuck you

____________________
[21:11] Damselflies<3MyDog: indeed!
[21:11] Damselflies<3MyDog: mes gay

[21:11] Damselflies<3MyDog: i kissed a boy!
____________________
[18:02] Damselflies<3MyDog: as far as i kno, men cant be pregnant
Re: COD:WaW Patch v1.1
glitches/jumps i think[SoE]_Zaitsev wrote:* Map holes fixed ?
out of roundhouse and some another jumps are fixed

map update, look at the date editing of the maps in zone\englishThe President wrote:...how come it's 318MB?
Last edited by Nemu on November 11th, 2008, 7:35 pm, edited 1 time in total.
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Re: COD:WaW Patch v1.1
they fixed the big round roof in makin and other things
they just placed killtriggers like in cod2
/cg_drawfps still not possible nor record
they just placed killtriggers like in cod2
/cg_drawfps still not possible nor record
THAT HANDS WERE NOT TRACED!
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Re: COD:WaW Patch v1.1
killtriggers = lame fixLev!athan wrote:they fixed the big round roof in makin and other things
they just placed killtriggers like in cod2
/cg_drawfps still not possible nor record
/cg_drawfps still not possible nor record / I hope the ill make these possible again!
St.Anger [TW]




Re: COD:WaW Patch v1.1
i just read in another forum fs_game isnt working anymore since 1.1
so u cant start any mod :S
so u cant start any mod :S
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Re: COD:WaW Patch v1.1
Where did they add killtriggers? They've fixed the way out of roundhouse, but they just clipped the wall so we can't get out. Seems they forgot to fix the way out of makin 
I haven't noticed anything else different, I just want the fps and record command back

I haven't noticed anything else different, I just want the fps and record command back

[23:21] Damselflies<3MyDog:

[23:21] Damselflies<3MyDog: head*
[23:21] Damselflies<3MyDog: heart * !
[23:21] Damselflies<3MyDog: ffs that joke failed
[23:21] Damselflies<3MyDog: fuck you

____________________
[21:11] Damselflies<3MyDog: indeed!
[21:11] Damselflies<3MyDog: mes gay

[21:11] Damselflies<3MyDog: i kissed a boy!
____________________
[18:02] Damselflies<3MyDog: as far as i kno, men cant be pregnant
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Re: COD:WaW Patch v1.1
I dumped the mp_makin.gsc that is what I found
if anyone wants to have whole gsc just pm me
edit:
I am not known to .ff so if I would make a mod I can put my modified mp_makin.gsc in that for jumping?
Code: Select all
// round hut
thread trigger_killer( (-9824, -16816, 328), 475, 227 ); // large and thin
// tree blocker
spawncollision("collision_geo_64x64x256","collider",(-7608.5, -16543, 371), (0, 135, 0));
// hut blocker
spawncollision("collision_geo_128x128x128","collider",(-10085, -14817, 129), (0, 120, 0));
// round hut fence blockers
spawncollision("collision_wall_256x256x10","collider",(-10072, -16352, 185), (0, 0, 0));
spawncollision("collision_wall_256x256x10","collider",(-9617, -17242, 407), (0, 25, 0));
edit:
I am not known to .ff so if I would make a mod I can put my modified mp_makin.gsc in that for jumping?
THAT HANDS WERE NOT TRACED!
visit my blog: Link
visit my blog: Link
Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality
Re: COD:WaW Patch v1.1
hm, nadejumping impossible now or i just cant do it? :x
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Re: COD:WaW Patch v1.1
Fucking hell we don't get boosts from explosions anymore
so bazooka,nade, c4 jumps etc aren't possible 


[23:21] Damselflies<3MyDog:

[23:21] Damselflies<3MyDog: head*
[23:21] Damselflies<3MyDog: heart * !
[23:21] Damselflies<3MyDog: ffs that joke failed
[23:21] Damselflies<3MyDog: fuck you

____________________
[21:11] Damselflies<3MyDog: indeed!
[21:11] Damselflies<3MyDog: mes gay

[21:11] Damselflies<3MyDog: i kissed a boy!
____________________
[18:02] Damselflies<3MyDog: as far as i kno, men cant be pregnant
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Re: COD:WaW Patch v1.1
You don't need a boost from the bazooka. Surely that is still possible to use while bouncing ?
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: COD:WaW Patch v1.1
Rofl i can't believe it!
We should do something to bring the explosive boosts back!IW didn't care about it,i don't know why it' so important for treyarch to deal with such a little thing.."Lol nade boosts you,c4 too,bazooka!IT1s so unfair.Take it out!"lol
Cod5 dissapoints me more and more.First the few jump possibilities(blocked map vertically,blocked roofs,2-3 out of map jumps....)now the new killtrigger on the round hut,the roundhouse out-map block,and now...The explosive boost is gone!I have usually played cod for jumping since i discovered it's possible...Ok,ther were MP matcher i participated in but most of the time i tried to find new jumps,bigger and sicker but now..It's likely to change.A new dark era have reached us!
...:'(
We should do something to bring the explosive boosts back!IW didn't care about it,i don't know why it' so important for treyarch to deal with such a little thing.."Lol nade boosts you,c4 too,bazooka!IT1s so unfair.Take it out!"lol
Cod5 dissapoints me more and more.First the few jump possibilities(blocked map vertically,blocked roofs,2-3 out of map jumps....)now the new killtrigger on the round hut,the roundhouse out-map block,and now...The explosive boost is gone!I have usually played cod for jumping since i discovered it's possible...Ok,ther were MP matcher i participated in but most of the time i tried to find new jumps,bigger and sicker but now..It's likely to change.A new dark era have reached us!

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