cor radiant compiling?

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HavoC
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cor radiant compiling?

Post by HavoC » October 18th, 2006, 2:39 am

ok,, i dont no how to compile for radiant i only no for graydiant,, and i wanna start using adiant.,, only tut on compiling was onmodsonline and it didnt work :Pplz help ty in advanced
HavOc~~~

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Soviet
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Post by Soviet » October 18th, 2006, 5:18 am

get a compiler

codpiler or coduomaker

there should be downloads hosted on modsonline.com or you could search on google

HavoC
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cod compiling

Post by HavoC » October 18th, 2006, 11:55 pm

ok i got codpiler works fine and i got moving platform script working :D

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Soviet
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Post by Soviet » October 19th, 2006, 12:30 am

cool :)

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Post by teebag » October 19th, 2006, 1:12 am

This is also a good site for your mapping problems:

http://map.planetmedalofhonor.gamespy.c ... uty/forum/
That's why my brother's computer doesn't need anti-virus software; 450MHz P3 doesn't meet virus's system requirements.

HavoC
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cod radiant?

Post by HavoC » October 19th, 2006, 2:26 am

ok ty but ive come across another prob *sigh* wen i compile it gives the error :


Code: Select all

 could not load file 'C:/Program Files/Call of Duty/tools/bin/../../main/maps/jm_battle_grounds.bsp[b]

so if u guyz no that would be great thx[/b]

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Post by Nightmare » October 19th, 2006, 8:30 pm

after compiling did you make the pk3 file? If not then heres the tut.

http://www.modsonline.com/Tutorials-read-116.html
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HavoC
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cod radiant

Post by HavoC » October 19th, 2006, 10:18 pm

well no because my prob is the compiling,, it wont let me compile wen i compile i get the bsp error

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Post by Nightmare » October 19th, 2006, 10:59 pm

have you made a sky box and are any of your bushes over the size of 2000 units?
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Post by Luke » October 19th, 2006, 11:04 pm

Are there any other errors when it compiles? I've never used codpiler so i dont know what options are on it or anything. I've always used coduomaker.
could not load file 'C:/Program Files/Call of Duty/tools/bin/../../main/maps/jm_battle_grounds.bsp
Is that at the end of the compile? does the compiler launch the map at the end of the compile usually or something?
The BSP file should be in the maps/mp folder, so i'm not sure why it's saying main/maps/jm_battle_grounds.bsp

HavoC
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cod radiant

Post by HavoC » October 19th, 2006, 11:15 pm

well the brush aint big because i barly started a map and tried to compile it nothing happened,, i have a sky box,, and also if this is any help in my bat file i use to run the compile from codpiler i use

Code: Select all

cd ..\..\tools\bin

q3map ../../main/maps/jm_battle_grounds
q3map -vis ../../main/maps/jm_battle_grounds
flare -extra -sundiffusesamples 10 -dumpoptions ../../main/maps/jm_battle_grounds

cd ..\..\

pause
pause


[b]if that is anyhelp ty for ideas plz HELP[/b]

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Post by Drofder2004 » October 19th, 2006, 11:42 pm

try coduomaker

(check modsonline)
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HavoC
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cod radiant

Post by HavoC » October 20th, 2006, 12:57 am

just tried it, it didnt work :(

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Post by teebag » October 20th, 2006, 2:06 am

Its propably caus of mods, I once made a large map while I didnt know I had 1000 mods in my cod folder, before I compiled I deleted all those mods, wich caused the problem..

I fix'd it by deleting all entits, and I gave everything a new texture.
That's why my brother's computer doesn't need anti-virus software; 450MHz P3 doesn't meet virus's system requirements.

HavoC
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cod radiant?

Post by HavoC » October 20th, 2006, 7:22 pm

ty but did not work :( ideas appreciated btw guyz

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