cor radiant compiling?
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- CJ Fan
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cor radiant compiling?
ok,, i dont no how to compile for radiant i only no for graydiant,, and i wanna start using adiant.,, only tut on compiling was onmodsonline and it didnt work :Pplz help ty in advanced
HavOc~~~
HavOc~~~
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- CJ Fan
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cod compiling
ok i got codpiler works fine and i got moving platform script working 

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- CJ Spammer!
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This is also a good site for your mapping problems:
http://map.planetmedalofhonor.gamespy.c ... uty/forum/
http://map.planetmedalofhonor.gamespy.c ... uty/forum/
That's why my brother's computer doesn't need anti-virus software; 450MHz P3 doesn't meet virus's system requirements.
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- CJ Fan
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cod radiant?
ok ty but ive come across another prob *sigh* wen i compile it gives the error :
Code: Select all
could not load file 'C:/Program Files/Call of Duty/tools/bin/../../main/maps/jm_battle_grounds.bsp[b]
so if u guyz no that would be great thx[/b]
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- Core Staff
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after compiling did you make the pk3 file? If not then heres the tut.
http://www.modsonline.com/Tutorials-read-116.html
http://www.modsonline.com/Tutorials-read-116.html
Coding is Poetry. Mapping is Art.
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- CJ Fan
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cod radiant
well no because my prob is the compiling,, it wont let me compile wen i compile i get the bsp error
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have you made a sky box and are any of your bushes over the size of 2000 units?
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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Are there any other errors when it compiles? I've never used codpiler so i dont know what options are on it or anything. I've always used coduomaker.
The BSP file should be in the maps/mp folder, so i'm not sure why it's saying main/maps/jm_battle_grounds.bsp
Is that at the end of the compile? does the compiler launch the map at the end of the compile usually or something?could not load file 'C:/Program Files/Call of Duty/tools/bin/../../main/maps/jm_battle_grounds.bsp
The BSP file should be in the maps/mp folder, so i'm not sure why it's saying main/maps/jm_battle_grounds.bsp
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- CJ Fan
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cod radiant
well the brush aint big because i barly started a map and tried to compile it nothing happened,, i have a sky box,, and also if this is any help in my bat file i use to run the compile from codpiler i use
Code: Select all
cd ..\..\tools\bin
q3map ../../main/maps/jm_battle_grounds
q3map -vis ../../main/maps/jm_battle_grounds
flare -extra -sundiffusesamples 10 -dumpoptions ../../main/maps/jm_battle_grounds
cd ..\..\
pause
pause
[b]if that is anyhelp ty for ideas plz HELP[/b]
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- CJ Fan
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cod radiant
just tried it, it didnt work 

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- CJ Spammer!
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Its propably caus of mods, I once made a large map while I didnt know I had 1000 mods in my cod folder, before I compiled I deleted all those mods, wich caused the problem..
I fix'd it by deleting all entits, and I gave everything a new texture.
I fix'd it by deleting all entits, and I gave everything a new texture.
That's why my brother's computer doesn't need anti-virus software; 450MHz P3 doesn't meet virus's system requirements.
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- CJ Fan
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- Joined: September 12th, 2006, 1:27 am
cod radiant?
ty but did not work
ideas appreciated btw guyz
