mp_windsor

Have a jump map that we don't have on our site? Let us know!

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Sonic
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Re: mp_windsor

Post by Sonic » March 22nd, 2012, 11:43 pm

Looks very, very nice. Keep making such detailed looking maps - way better than those 'make the hardest map possible' maps.

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Re: mp_windsor

Post by Goro92 » March 23rd, 2012, 8:35 am

thanks guys! :D

anyway today i'll put a new download link ... so pls re download it
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Re: mp_windsor

Post by Goro92 » March 23rd, 2012, 8:41 am

Vartazian wrote:.and whats up wit hthe last bounce?
Sorry guys...i fuckep up the last bounce with the last compile ...it's pretty easy now :)

wait for the new download link(around 16/17 today) sorry :D
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Re: mp_windsor

Post by [SoE]_Zaitsev » March 23rd, 2012, 1:34 pm

F |Madness| U wrote:Map looks really nice, far nicer than most of the shit being pumped out nowadays (in terms of aesthetics). Good job.
This.

Holy fuck man. Rate this shit 5 stars on the website already :D We don't even need to play it.


Also, don't post it in the completed maps section until you've removed all bugs and shit.
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Re: mp_windsor

Post by Goro92 » March 23rd, 2012, 2:39 pm

link fixed ...

i hope there are no problems/bugs and other shits :D
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Re: mp_windsor

Post by fre4kZ » March 23rd, 2012, 2:50 pm

Don't change last bounce , its not hard even no rpg , just hit the rightest spot of the bounce , which is 1/5 for me , so no big deal xd And use 32321(3)

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Re: mp_windsor

Post by Goro92 » March 23rd, 2012, 2:52 pm

fre4kZ wrote:Don't change last bounce , its not hard even no rpg , just hit the rightest spot of the bounce , which is 1/5 for me , so no big deal xd And use 32321(3)

:O ... i changed it ...it was supposed to be easy xD

good job anyway
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Re: mp_windsor

Post by Pedsdude » March 23rd, 2012, 3:02 pm

Looks very nice indeed, will check it out later!
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Re: mp_windsor

Post by Vartazian » March 23rd, 2012, 4:34 pm

Goro92 wrote:
fre4kZ wrote:Don't change last bounce , its not hard even no rpg , just hit the rightest spot of the bounce , which is 1/5 for me , so no big deal xd And use 32321(3)

:O ... i changed it ...it was supposed to be easy xD

good job anyway
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Re: mp_windsor

Post by fre4kZ » March 23rd, 2012, 4:44 pm

Vartazian wrote:
Goro92 wrote:
fre4kZ wrote:Don't change last bounce , its not hard even no rpg , just hit the rightest spot of the bounce , which is 1/5 for me , so no big deal xd And use 32321(3)

:O ... i changed it ...it was supposed to be easy xD

good job anyway
beleieve me... freakz your the only one who didnt think it was gay even PARAGON said it was gay.
I liked it lolz , WD WA it to right corner and ez lol

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Re: mp_windsor

Post by Nekoneko » March 23rd, 2012, 6:38 pm

very, very nice map!

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Re: mp_windsor

Post by Goro92 » March 23rd, 2012, 6:49 pm

just played the map on the -=JuMp=- server ... the server run without problems :D
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Re: mp_windsor

Post by Drofder2004 » March 23rd, 2012, 9:19 pm

fre4kZ wrote:And use 32321(3)
This bullshit FPs changing should be avoided in every 'good' map. Save this bullshit style of jumping to the elitest maps with zero design effort.
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Re: mp_windsor

Post by Hoogie » March 23rd, 2012, 9:57 pm

Drofder2004 wrote:
fre4kZ wrote:And use 32321(3)
This bullshit FPs changing should be avoided in every 'good' map. Save this bullshit style of jumping to the elitest maps with zero design effort.
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Re: mp_windsor

Post by Goro92 » March 24th, 2012, 11:22 am

so yesterday two servers were running this map without problems, but there are people that say that other servers crashed ..

someone know how to fix it?
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