mp_windsor

Have a jump map that we don't have on our site? Let us know!

Moderator: Core Staff

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

mp_windsor

Post by Goro92 » March 22nd, 2012, 7:12 pm

So, finally i have finished mp_windsor..
Jumps aren't that hard, except few ones..i tried to make a well built/detailed map

map by: Goro & bre (a very little part :D)

game:CoD4 No Oldschool

thanks to all the members of this communnity that helped me with scripting, especially iznogod and rezil!

@peds later i will post here viewtopic.php?f=16&t=4925 :)

Download link: http://www30.zippyshare.com/v/94323899/file.html
enjoy :D

here some screenshots

Image

Image

Image

Image
Last edited by Goro92 on March 24th, 2012, 3:48 pm, edited 5 times in total.
Image

ekat
CJ Newbie
CJ Newbie
Posts: 53
Joined: September 15th, 2010, 4:56 pm

Re: mp_windsor

Post by ekat » March 22nd, 2012, 7:35 pm

Map looks good but my Server crashes if i try to start this map! :x

Code: Select all

         ------- Game Initialization -------
         gamename: Call of Duty 4
         gamedate: Jun 28 2008
         -----------------------------------
         ^1
         ******* script runtime error *******
         undefined is not an object: (file 'maps/mp/mp_windsor_skipdoor.gsc', line 325)
             trigger waittill("trigger", player);
             *
         ^1Error: called from:
         (file 'maps/mp/mp_windsor_skipdoor.gsc', line 12)
         thread skipdoor5();
                *
         ^1Error: called from:

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_windsor

Post by Goro92 » March 22nd, 2012, 7:46 pm

ekat wrote:Map looks good but my Server crashes if i try to start this map! :x

Code: Select all

         ------- Game Initialization -------
         gamename: Call of Duty 4
         gamedate: Jun 28 2008
         -----------------------------------
         ^1
         ******* script runtime error *******
         undefined is not an object: (file 'maps/mp/mp_windsor_skipdoor.gsc', line 325)
             trigger waittill("trigger", player);
             *
         ^1Error: called from:
         (file 'maps/mp/mp_windsor_skipdoor.gsc', line 12)
         thread skipdoor5();
                *
         ^1Error: called from:
anyone else?
Image

bigbabol
CJ Newbie
CJ Newbie
Posts: 50
Joined: January 9th, 2011, 11:13 am

Re: mp_windsor

Post by bigbabol » March 22nd, 2012, 7:55 pm

Image

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_windsor

Post by Goro92 » March 22nd, 2012, 8:33 pm

i am recompling the map..i hope i fixed that problem...i'll up the new download link tomorrow

sorry guys :P
Image

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: mp_windsor

Post by Rezil » March 22nd, 2012, 8:46 pm

Holy fuckballs, that looks awesome.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

User avatar
fre4kZ
CJ Fan
CJ Fan
Posts: 176
Joined: October 23rd, 2011, 1:56 am

Re: mp_windsor

Post by fre4kZ » March 22nd, 2012, 8:51 pm

Just finished omfg , theres a room with a chess on a table , wasnt that in harry potter 1 game ? It brought back so much memories. The map is extra awesome , although dark somewhere , but very very good design and models and bounces.

Vartazian
CJ Worshipper
CJ Worshipper
Posts: 286
Joined: June 10th, 2011, 9:14 pm

Re: mp_windsor

Post by Vartazian » March 22nd, 2012, 9:06 pm

omg plz put the old link back up i wanna try this WOW. looks RIDICULOUS :o

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_windsor

Post by Goro92 » March 22nd, 2012, 9:07 pm

fre4kZ wrote:Just finished omfg , theres a room with a chess on a table , wasnt that in harry potter 1 game ? It brought back so much memories. The map is extra awesome , although dark somewhere , but very very good design and models and bounces.
so it works?

the chess on a table is just a model :P
Image

User avatar
Goro92
CJ Spammer!
CJ Spammer!
Posts: 605
Joined: March 7th, 2011, 5:54 pm
Location: Brescia, Italy

Re: mp_windsor

Post by Goro92 » March 22nd, 2012, 9:09 pm

Vartazian wrote:omg plz put the old link back up i wanna try this WOW. looks RIDICULOUS :o

download link added :D
Image

Vartazian
CJ Worshipper
CJ Worshipper
Posts: 286
Joined: June 10th, 2011, 9:14 pm

Re: mp_windsor

Post by Vartazian » March 22nd, 2012, 9:10 pm

Rezil wrote:Holy fuckballs, that looks awesome.

User avatar
fre4kZ
CJ Fan
CJ Fan
Posts: 176
Joined: October 23rd, 2011, 1:56 am

Re: mp_windsor

Post by fre4kZ » March 22nd, 2012, 9:12 pm

Goro92 wrote:
fre4kZ wrote:Just finished omfg , theres a room with a chess on a table , wasnt that in harry potter 1 game ? It brought back so much memories. The map is extra awesome , although dark somewhere , but very very good design and models and bounces.
so it works?

the chess on a table is just a model :P
Oh , forgot to finish sentence , i wanted to say , the room , what has the chess , looks familiar with a room in hp1, not the chess :)

Vartazian
CJ Worshipper
CJ Worshipper
Posts: 286
Joined: June 10th, 2011, 9:14 pm

Re: mp_windsor

Post by Vartazian » March 22nd, 2012, 10:29 pm

just played through the map. wow. some hard bounces. IE the fireplace bounce..thats realllly far for a strafe omg.and whats up wit hthe last bounce? it only bounces forward 1/100 times.. else it just bounces you straight up in the air?? sweet map. really crazy texturing/ castle / trees/ architecture is amazing. great job, but the last bounce doesnt seem to work right. correct me if im wrong? Also, the rpg strafe around the building is actually pretty difficult. took me a good 2-3 minutes.

F |Madness| U
CJ G0D!
CJ G0D!
Posts: 1575
Joined: June 3rd, 2009, 9:02 pm
Location: Cardiff University, UK

Re: mp_windsor

Post by F |Madness| U » March 22nd, 2012, 10:58 pm

Map looks really nice, far nicer than most of the shit being pumped out nowadays (in terms of aesthetics). Good job.
-

User avatar
Sohvax
CJ Fan
CJ Fan
Posts: 117
Joined: December 28th, 2009, 5:01 pm

Re: mp_windsor

Post by Sohvax » March 22nd, 2012, 11:15 pm

Good god that looks amazing ! :shock:

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests