New (unusual) jumpmap - mp_escape!
Moderator: Core Staff
New (unusual) jumpmap - mp_escape!
Hey there guys. Iv'e started a new jumpmap but it's a little different from the usual jumpmap, because it contains a story within. It will be very long and I might convert it into a few single player missions because this is going to be BIG. There will be streets, a warehouse, maybe a skyscraper, courtyards, mazes, underground tunnels etc.
Currently im still in the process of setting the scene.
There are lots and lots of triggers and interactable objects. There's also a lot of screen messages.
If it gets good enough i might release 3 chapters, so you could fit them onto a multiplayer server without it being a huge map. It will contain little custom textures, but many custom sounds. It is very unusual because it isnt in a normal world. if i convert to SP i might have one MP version with less interactions (no ai knocking down doors etc.) But tbh guys this is the big thing im focusing on.
It will take me a long time i know. But if anyones interested in helping out and making some prefabs etc then just contact me at any of the below:
1. PM me
2. email me: jimbojetuk@hotmail.co.uk
3. xfire me: jimbojet2k7
Currently im still in the process of setting the scene.
There are lots and lots of triggers and interactable objects. There's also a lot of screen messages.
If it gets good enough i might release 3 chapters, so you could fit them onto a multiplayer server without it being a huge map. It will contain little custom textures, but many custom sounds. It is very unusual because it isnt in a normal world. if i convert to SP i might have one MP version with less interactions (no ai knocking down doors etc.) But tbh guys this is the big thing im focusing on.
It will take me a long time i know. But if anyones interested in helping out and making some prefabs etc then just contact me at any of the below:
1. PM me
2. email me: jimbojetuk@hotmail.co.uk
3. xfire me: jimbojet2k7

JDogg: 'I have a video of me pissing, wanna see?'
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sounds really interesting - if it should be a good map it will take u 2 months or more to make it really good I think
btw i added u on xfeuer
btw i added u on xfeuer
THAT HANDS WERE NOT TRACED!
visit my blog: Link
visit my blog: Link
Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality
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who said nm_jungle doesn't have a sequel? 

Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
With you on that oneSoviet wrote:nm doesn't map for cod2 cause he doesn't believe in good graphics


JDogg: 'I have a video of me pissing, wanna see?'
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- Core Staff
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- Core Staff
- Posts: 14220
- Joined: October 21st, 2004, 7:17 pm
- Location: Holland
- Contact:
If you need help exporting it into cod 2 let me know. I've got maya 6 and the plugins.Creep wrote:Ah, I'm ready with the fountain, but now I need to download Maya 6.0 :S Because there are only plugins for Maya version 6.0, wherewith can export cod2 models:S
Watch this before posting a question: http://www.albinoblacksheep.com/flash/posting.php
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