Nolag

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Jumpy'z
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Nolag

Post by Jumpy'z » April 5th, 2007, 12:43 am

Hi, im asking for a nolag mod (like in css(default) or UT(mod)) or help to make it .... idk if its possible.

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Nightmare
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Post by Nightmare » April 5th, 2007, 3:57 pm

A little more description of what you are trying to make?
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Jumpy'z
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Post by Jumpy'z » April 5th, 2007, 11:38 pm

i want a no lag mod ... even if u lag, when u aim on the enemy and u shoot with the lag if he moves it make it miss. so i want something that like save if u hit some1 in a database something like that... and after waiting time(lag, high ping) it make the bullet hit

idk if u understand me

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Post by Nightmare » April 6th, 2007, 1:36 am

I think I see what you are trying to make but I really don't know how that is possible.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Coontang
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Post by Coontang » April 6th, 2007, 12:19 pm

lol, dno if this is the same thing, but similar to the modem support for enemy territory?
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Post by Jumpy'z » April 6th, 2007, 9:15 pm

i dont know

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Coontang
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Post by Coontang » April 6th, 2007, 9:29 pm

btw that would mess the game up alot, unless it was all high ping players. The high ping would just dominate. Id even turn my u torrent on to get more lag!
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Drofder2004
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Post by Drofder2004 » April 7th, 2007, 2:08 pm

These things cannot be modded into a game without source code.
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