Download problem's!!!

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smarnca
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Download problem's!!!

Post by smarnca » April 4th, 2007, 1:32 pm

I tried to join on the cod 2 server (89.145.80.2:29260) but just got bunch of can't download that, download failuere other....
Stil tried to go on the server for 1h but nothing, then i copied all maps i have on our server's 84.255.254.105:29020
84.255.254.105:28965
But the reason for joining codjumper.com server was to check out new maps, mods...nothing works (problems with jm_office, no_hurtmod,...) jm_office i can't find nowhere on the site (maybe just got enought of it and quit)
Mi proposition to you is, that you do 1 zip pack of all the stuf needed on the server, so just a simple dl&unpack in to /main folder will do.

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Post by atze<3 » April 4th, 2007, 2:00 pm

download all the cod2 jump maps/mods here http://leviathan-design.de/~upload1/jum ... path=cod2/

put them all in ur mainfolder and turn autodownload OFF.
then it will work :wink:

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waywaaaard
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Post by waywaaaard » April 4th, 2007, 2:25 pm

updated it should be now all maps on which are in the map-rotation and more
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Post by smarnca » April 6th, 2007, 12:27 am

Thank you 4 that link....it WORKS!! :D Have foun here and on other servers some ql maps and added them to our servers. Just another question... how come you don't use save posititon mod with wich you can load your self while still in the air?

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Post by waywaaaard » April 6th, 2007, 9:46 am

due to downtime of the server and new config the mod is messed up; and the admin has not that much time i would say to get 1.6 on it
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Post by St.Anger » April 6th, 2007, 10:09 am

Lev!athan wrote:updated it should be now all maps on which are in the map-rotation and more
This is the map-rotation now: (Don't ask my why!!!!!)

jm_officespace_easy
mp_jump
jm_castle_easy
jm_milestone
jm_officespace_hard
jm_pillzv2
jm_state
mp_crazymaze
jm_castle_easy
mp_d-jump
mp_forest
mp_henry
mp_jump
mp_mine
mp_prisonbreak
mp_pyramid
mp_tevy
mp_toilet
railyard_jump_light
sc_telijump
soviet_stronghold
ultra_gap_training
St.Anger [TW]

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Post by atze<3 » April 6th, 2007, 10:47 am

thats incomplete st.anger ;)
here's the complete map_rotation:

mp_clockjump
mp_mania
jm_garden
mp_mbtraining
ultra_gap_training
soviet_stronghold
sc_telijump
rnr_neuville_beta2
rmg_peds_caution2
railyard_jump_ultra
railyard_jump_ultra_250
railyard_jump_hard
railyard_jump_light
mp_toilet
mp_tevy
mp_pyramid
mp_prisonbreak
mp_mine
mp_jump
mp_henry
mp_forest
mp_d-jump
mp_d-cow_v2
mp_crazymaze
jm_state
jm_pillzv2
jm_officespace_easy
jm_officespace_hard
jm_officespace_ultra
jm_milestone
jm_milestone_pro
jm_castle_easy
jm_castle_hard
jm_bootcamp
mp_harbor
mp_rhine
mp_leningrad
mp_matmata
mp_railyard
mp_toujane
mp_trainstation
mp_breakout
mp_brecourt
mp_burgundy
mp_carentan
mp_dawnville
mp_decoy
mp_downtown
mp_farmhouse
gr_jump
bitch

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Coontang
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Post by Coontang » April 6th, 2007, 12:01 pm

All of those are in the map rotation?
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Post by aicaramba » April 6th, 2007, 4:33 pm

No atze, ur wrong, thats the maps on the server...
The maps that will automaticly run when no one touches the server is the map rotation... the stock maps arent on it.. Dont know the exact rotation, but anger's post is closer to it if not correct.
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Post by atze<3 » April 6th, 2007, 4:55 pm

ok

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Post by Coontang » April 6th, 2007, 7:07 pm

I got a great idea.

1)On your desktop, create a folder called jumpmaps.

2)Download all the files.

3)Whenever you wanna play on a jump server, Move all the files into your main.

Simple!
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Grom
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Post by Grom » April 6th, 2007, 8:07 pm

Downloading should now be quick and painless. If you connect to the server with no maps in your /main folder, you just have to download the actual map being played. :wink:

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Post by Neo Snipe » April 6th, 2007, 8:09 pm

Had a problem eairler tonite where i got the iwd/sum crap but that was hour ago i will try again in abit but tis abit annoying when u wanna jump :P

Edit: Also another thing is the Can load in air going to be fixed by going to dif version of codjumper mod or?
Last edited by Neo Snipe on April 6th, 2007, 8:12 pm, edited 1 time in total.
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Post by aicaramba » April 6th, 2007, 8:11 pm

thats fixed now... the new mod took more space then the told, so grom had to remove some maps..
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Grom
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Post by Grom » April 6th, 2007, 8:28 pm

So when new maps coming out now we either need to:

1) Delete some other maps
2) Make a mappack of all the current maps

Its shit I know, but it's the hard thruth with the iwd missmatch error..

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