Sum name mismatch

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Generain_
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Sum name mismatch

Post by Generain_ » January 7th, 2007, 3:43 pm

Well Im new here and i have a problem.
I start a server via hamachi and my friends and me can play without problems . One day i decided to put 999 nades,no hurt mod and save position mod on my server.So i did as the readme told and i started a server then connect to it but hten it popups a message iwd sum/name mismatch when i delete the mods everything is normal how can i fix the problem so that i can start a server that is running with these mods because i want to jump please help im desperate :cry: .

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Re: Sum name mismatch

Post by steveuk » January 7th, 2007, 3:59 pm

Generain_ wrote:Well Im new here and i have a problem.
I start a server via hamachi and my friends and me can play without problems . One day i decided to put 999 nades,no hurt mod and save position mod on my server.So i did as the readme told and i started a server then connect to it but hten it popups a message iwd sum/name mismatch when i delete the mods everything is normal how can i fix the problem so that i can start a server that is running with these mods because i want to jump please help im desperate :cry: .
Ok i have this problem daily.. it because you have to many MAPS & MODS in ya Main folder, or one of the maps is conflicting with the mods.

1: remove 1 Map, say the largest one i do, then try running the server, removing the largest map around 10-20meg gives space for a couple more smaller maps at a later day.
2: remove 2 smaller maps and keep ya larger maps.?
3: remove all custom maps and ad them 1 by 1 untill ya get the error again, when ya know ya last good working map roation, remove the last map you added.


Everythink will or should work then
SteveUK.. 8)

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Post by [SoE]_Zaitsev » January 7th, 2007, 7:10 pm

Steve is right about the too many maps. Mods don't really matter as far as I know.

What I usualy do is when I want to play a custom map on my own made server I drag all the custom maps to a simple folder so I don't have to delete them and they won't get lost. I've put the folder on my desktop and I simply named the folder CoD2 maps, nothing logical.

Easy and effective.

After you're done, simply place all the custom maps back in your main folder.
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Post by waywaaaard » January 7th, 2007, 9:17 pm

you could use modmove XD
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Post by [SoE]_Zaitsev » January 7th, 2007, 9:18 pm

I'll use it if you finalize it, like I said it sounds usefull and should save a lot of trouble ;)
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Post by Jeffro » July 5th, 2007, 5:03 am

There is one other solution :)

Make a mappack, Like I did. :)

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Post by Pedsdude » July 6th, 2007, 12:31 am

Jeffro wrote:There is one other solution :)

Make a mappack, Like I did. :)
Does that actually solve it?
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Post by Jeffro » July 6th, 2007, 1:06 am

Try my server (connect jeffro.no-ip.info) it has all maps on the download page except for the maps newer then mp_jimbojump
:)

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Post by Pedsdude » July 6th, 2007, 2:04 pm

Yeah, but presumably people have to download the map pack even if they have all the individual files in their main.
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Post by Jeffro » July 6th, 2007, 3:32 pm

Doesn't matter because the maps are hosted on a high speed server :)

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Post by aicaramba » July 6th, 2007, 4:03 pm

So a new map is released, make a new mappack, everyone has to download the new mappack for every new map that is released? Ok, so it isnt that dramatic as i just said, but u get the point.
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Post by Coontang » July 6th, 2007, 4:35 pm

Jeffro wrote:Try my server (connect jeffro.no-ip.info) it has all maps on the download page except for the maps newer then mp_jimbojump
:)
Yes , newer than that map mp_jimbojump:D
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Post by Pedsdude » July 7th, 2007, 7:38 pm

aicaramba wrote:So a new map is released, make a new mappack, everyone has to download the new mappack for every new map that is released? Ok, so it isnt that dramatic as i just said, but u get the point.
How's it not as dramatic as you said it? What you said was exactly right...
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Post by aicaramba » July 7th, 2007, 9:38 pm

U dont have to make a new map pack after every map ;)
U can just add new maps sepperatly, then when the server gets filled up again u make a new one :roll:
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