I managed to convert a friggin huge SP map into MP, however this comes with a couple of problems:
- There are no cliptextures (yet)
- Some roads have been blocked with cliptextures, I can't remove them because the whole map is one prefab, the roads give acces to the second part of the map - but you cannot cross em caus of the huge cliptexture. The only way to reach the other side is trough buildings :<
- The map is portaled, but still lags (FPS).
Now whats really bothering me is the second problem, I can't delet the fuckin cliptexture so you simpely have to reach axis spawn by walking trough buildings :< This might ruin gameplay but there is no other option.
I'll have to clip the whole map myself, this is no problem ofcourse. I won't clip it like Harbor and Rhine (you can't even stand on a small ledge at these maps -,-).
I need a couple of good jumpers that wan't to test my (well not really mine, but IW's) map.
Please post your comments here, and i'll PM/e-mail you the map (BETA version, not ment for public release, this map will only have 1 spawn).
NOTE: Map supports 1 spawn and 1 gametype for testing (final version has all gametypes and spawns), so you will have to test the map in your own server (devmap ftw).
If you find any jump/glitch/exploit please feel free to record it on demo, and ill fix it.
Screenshot of current BETA (no lightning yet, had no time to compile


Thanks,
Teebag