AI problem

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All-Killer
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AI problem

Post by All-Killer » October 3rd, 2006, 6:21 pm

I know its not very common but i have a question about the ai in a singleplayer map:

Wen in put my actors in my singleplayer map and used everything nodes,trigger. there are 2 things

1. Wen i dont check the spawner box, the actor is right running to its place wen i spawn. So i did not tuch the trigger.

2. Wen i check the spawner box, the actors dont spawn wen i walk true the trigger...

Please help me and tell me whats wrong.
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Post by Nightmare » October 3rd, 2006, 9:03 pm

did you link the AI to the triggers correctly?
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Post by All-Killer » October 4th, 2006, 2:11 pm

this is what i did:

trigger once -------> actor actor ------->cover node

I placed some pathnodes between the actor and the cover nodes so that he can move to it. I used a tutorial and i did extacly what the vid did but i doesn't work :shock:
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Post by creator » October 4th, 2006, 7:35 pm

i think it should be ai trigger
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Post by All-Killer » October 5th, 2006, 2:19 pm

No AI trigger is for youre ai squad. Nobody knows it?
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Post by YaNo » October 5th, 2006, 8:18 pm

ai trigger is for every ai and as we know there are "enemy ai" and "friendly ai" so we can say that AI TRIGGER is for both :)

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Post by All-Killer » October 6th, 2006, 12:39 pm

you ever make some ai in a map? parently not because than you know you need to trigger it with a triiger once. Please only post wen you know somthing.
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