COD 2 Server ... With Jump Mod ... Not FekinWorkin!
Moderator: Core Staff
COD 2 Server ... With Jump Mod ... Not FekinWorkin!
Hi guys ... i have downloaded the Cod_Auto_kick_killer_v1.6 .... Save position mod ... well it doesn't work!!
Basically i want to be able to go into my own server that i have created in COD 2 MP ... useing the "Create Server" option ... and load this MOD so i can practise on anymap jumping ... ive put both files in my Main folder ... typed exec lev_auto_kick.cfg ... into my console when ive loaded it up!! Nut nothing .. even tried restarting the map when ive teried loading the mod ... Maybe im pressing the wrong keys to save my position !! ???
Help me out guys !!
Ta
Basically i want to be able to go into my own server that i have created in COD 2 MP ... useing the "Create Server" option ... and load this MOD so i can practise on anymap jumping ... ive put both files in my Main folder ... typed exec lev_auto_kick.cfg ... into my console when ive loaded it up!! Nut nothing .. even tried restarting the map when ive teried loading the mod ... Maybe im pressing the wrong keys to save my position !! ???
Help me out guys !!
Ta
That mod is for cod1, you need to get the mod for cod2 if you are going to run it on a cod2 server
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
LOL .. Opps
Rigth i have the COD 2 mod ... cod2-savemod ... but its still not working .. when i type exec lev_auto_kick.cfg .. into consle i get a list about PB_Enable .. i assume thats Punk Buster ... but the save mod just wont load/work !!
What am i dojgn wrong lol ... maybe im pressing the wrong keys ??
HELP!
Rigth i have the COD 2 mod ... cod2-savemod ... but its still not working .. when i type exec lev_auto_kick.cfg .. into consle i get a list about PB_Enable .. i assume thats Punk Buster ... but the save mod just wont load/work !!
What am i dojgn wrong lol ... maybe im pressing the wrong keys ??
HELP!
if you have my "cod2_Save_Position_mod_V1.0" then you typed the wrong command, you need to write :Anonymous wrote:LOL .. Opps
Rigth i have the COD 2 mod ... cod2-savemod ... but its still not working .. when i type exec lev_auto_kick.cfg .. into consle i get a list about PB_Enable .. i assume thats Punk Buster ... but the save mod just wont load/work !!
What am i dojgn wrong lol ... maybe im pressing the wrong keys ??
HELP!
scr_saveposition "1"
if you have drofders mod, then i'm useless, for i dont know the command, all i can say = read the readme file.
.
Leveller, could you please e-mail the CoD2 server mod with readme etc to pedsdude@codjumper.com - the one on the site is the original cod2 savemod which isn't as good. Thanks a lot.


Peds the one on the site isn't the original CoD2 savemod, it downloads one of the AKK mods for CoD 1 lolPedsdude wrote:Leveller, could you please e-mail the CoD2 server mod with readme etc to pedsdude@codjumper.com - the one on the site is the original cod2 savemod which isn't as good. Thanks a lot.

I found the link to Levellers original SPM for CoD 2:
http://www.sidecar-productions.nl/jump- ... d_V1.0.zip
And the newer mod by Drofder you can get here: http://www.team-apex.co.uk/files/codjumper.rar
-
- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras).
Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead


Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
Drofder2004 wrote:Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras).
Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead
why dont you add more to the mod, you can use the akk mod as a sort of template.
i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.
.
-
- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
I will be adding more features soon (and have also been trying to solve a bug, which brings me to next point...)leveller wrote:Drofder2004 wrote:Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras).
Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead
why dont you add more to the mod, you can use the akk mod as a sort of template.
i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.
.
Is there anyway to make it so spectators do not get any 2d elements at all. So if someone dies, the "death" icon is not shown?

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
-
- CJ Wannabe
- Posts: 48
- Joined: April 10th, 2006, 5:34 pm
Drofder2004 wrote:I will be adding more features soon (and have also been trying to solve a bug, which brings me to next point...)leveller wrote:Drofder2004 wrote: Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.
Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead
why dont you add more to the mod, you can use the akk mod as a sort of template.
i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.
.
Is there anyway to make it so spectators do not get any 2d elements at all. So if someone dies, the "death" icon is not shown?
you prob need to edit the "maps\mp\gametypes\_deathicons.gsc"
the "addDeathIcon(entity, id, team, timeout)" section draws the death_icon.
i think you could edit it, or just take it out.
or edit the "removeDeathIcon(id)" section.
and change it into a timer, so the icon = displayed only for a few sec, and then disapears.
.
Who is online
Users browsing this forum: No registered users and 3 guests