COD 2 Server ... With Jump Mod ... Not FekinWorkin!

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JimmyC

COD 2 Server ... With Jump Mod ... Not FekinWorkin!

Post by JimmyC » April 9th, 2006, 6:37 pm

Hi guys ... i have downloaded the Cod_Auto_kick_killer_v1.6 .... Save position mod ... well it doesn't work!!

Basically i want to be able to go into my own server that i have created in COD 2 MP ... useing the "Create Server" option ... and load this MOD so i can practise on anymap jumping ... ive put both files in my Main folder ... typed exec lev_auto_kick.cfg ... into my console when ive loaded it up!! Nut nothing .. even tried restarting the map when ive teried loading the mod ... Maybe im pressing the wrong keys to save my position !! ???

Help me out guys !!

Ta

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Post by Nightmare » April 9th, 2006, 6:40 pm

That mod is for cod1, you need to get the mod for cod2 if you are going to run it on a cod2 server
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Post by Guest » April 9th, 2006, 6:52 pm

LOL .. Opps

Rigth i have the COD 2 mod ... cod2-savemod ... but its still not working .. when i type exec lev_auto_kick.cfg .. into consle i get a list about PB_Enable .. i assume thats Punk Buster ... but the save mod just wont load/work !!

What am i dojgn wrong lol ... maybe im pressing the wrong keys ??

HELP!

JimmyC

Post by JimmyC » April 9th, 2006, 7:34 pm

Anyone got any answers ??

Cheesin me off!!

Ta

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Post by leveller » April 9th, 2006, 10:20 pm

Anonymous wrote:LOL .. Opps

Rigth i have the COD 2 mod ... cod2-savemod ... but its still not working .. when i type exec lev_auto_kick.cfg .. into consle i get a list about PB_Enable .. i assume thats Punk Buster ... but the save mod just wont load/work !!

What am i dojgn wrong lol ... maybe im pressing the wrong keys ??

HELP!
if you have my "cod2_Save_Position_mod_V1.0" then you typed the wrong command, you need to write :
scr_saveposition "1"

if you have drofders mod, then i'm useless, for i dont know the command, all i can say = read the readme file.


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Post by Pedsdude » April 10th, 2006, 12:26 am

Leveller, could you please e-mail the CoD2 server mod with readme etc to pedsdude@codjumper.com - the one on the site is the original cod2 savemod which isn't as good. Thanks a lot.
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JimmyC

Post by JimmyC » April 10th, 2006, 12:50 am

I have the one thats on site ... its not very good!! Anywhere i can grab your mod Leveller ???

Ta!

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Post by Luke » April 10th, 2006, 1:17 am

Pedsdude wrote:Leveller, could you please e-mail the CoD2 server mod with readme etc to pedsdude@codjumper.com - the one on the site is the original cod2 savemod which isn't as good. Thanks a lot.
Peds the one on the site isn't the original CoD2 savemod, it downloads one of the AKK mods for CoD 1 lol :P

I found the link to Levellers original SPM for CoD 2:
http://www.sidecar-productions.nl/jump- ... d_V1.0.zip

And the newer mod by Drofder you can get here: http://www.team-apex.co.uk/files/codjumper.rar

JimmyC

Post by JimmyC » April 10th, 2006, 1:23 am

WAHEYYY!!! Leveller... your mod works a dream"!!! works perfectly!! Nice work ... now i can finally practise :) Cheers dude!!

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Post by Pedsdude » April 10th, 2006, 11:55 am

Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras ;)).
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Post by Drofder2004 » April 10th, 2006, 6:37 pm

Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras ;)).
Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.

Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead :P
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Post by leveller » April 10th, 2006, 7:08 pm

Drofder2004 wrote:
Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras ;)).
Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.

Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead :P

why dont you add more to the mod, you can use the akk mod as a sort of template.

i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.


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Post by Drofder2004 » April 10th, 2006, 10:09 pm

leveller wrote:
Drofder2004 wrote:
Pedsdude wrote:Ah OK thanks very much Luke - I will add Drofder's mod onto the site soon (seeing it's Levellers with added extras ;)).
Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.

Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead :P

why dont you add more to the mod, you can use the akk mod as a sort of template.

i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.
.
I will be adding more features soon (and have also been trying to solve a bug, which brings me to next point...)

Is there anyway to make it so spectators do not get any 2d elements at all. So if someone dies, the "death" icon is not shown?
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Post by The Buttons » April 11th, 2006, 10:43 am

I think thats possible,I went on a kind of jump server except they had ammo and no save mod,but the spectators could not see the death icon.i think its something to do with changing the leader board.But dont think im good at this stuff,im just giving ideas :P
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Post by leveller » April 11th, 2006, 11:22 am

Drofder2004 wrote:
leveller wrote:
Drofder2004 wrote: Indeed, not sure why people call it "MY" mod. The only thing in the mod that is mine is the "anti-block" feature.

Which I went on the server a few days ago to check how it was going (found a few problems with being a spectator) and noticed someone blocking a window so nobodoy could get through... a few seconds later, he was dead :P

why dont you add more to the mod, you can use the akk mod as a sort of template.

i certainly am not working on it, and when pb comes, ppl might want to have a auto kicker.
.
I will be adding more features soon (and have also been trying to solve a bug, which brings me to next point...)

Is there anyway to make it so spectators do not get any 2d elements at all. So if someone dies, the "death" icon is not shown?


you prob need to edit the "maps\mp\gametypes\_deathicons.gsc"

the "addDeathIcon(entity, id, team, timeout)" section draws the death_icon.
i think you could edit it, or just take it out.

or edit the "removeDeathIcon(id)" section.
and change it into a timer, so the icon = displayed only for a few sec, and then disapears.


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