Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!
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Luke
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by Luke » February 23rd, 2006, 1:57 pm
Thats the trouble when u got lots of moving parts and sometimes you have to use movex/y/z so if u block one of the brushes then it can go wrong and not move from where it should...did u did this with the save mod btw?
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Pedsdude
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by Pedsdude » February 23rd, 2006, 8:33 pm
lol - well done

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profinuyasha
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by profinuyasha » February 23rd, 2006, 9:30 pm
Anonymous wrote:
i love to glitch people's map if there elevator element in

ahhh didnt know iw as logged out...it logged out by itself! or peds changed my cookie! GRRR!
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Pedsdude
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by Pedsdude » February 23rd, 2006, 9:49 pm
I didn't do anything

Deleted you guest post now though.
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Rince
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by Rince » February 23rd, 2006, 9:51 pm
R u stupid why would we change ur cookie..
idiot..
anyway ya well 2bh no offense peds its also down either make it kil them like our elivators on Demmark if u try jam it kils u

!
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Nightmare
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by Nightmare » February 23rd, 2006, 10:25 pm
good thinking rince, I hate it when people glitch peds_pace, it gets me stuck

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profinuyasha
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by profinuyasha » February 23rd, 2006, 11:57 pm
lol rince, calm down! keep ur temper stay cool

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Rince
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by Rince » February 24th, 2006, 12:03 am
theres simple ways 2 fix it
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Luke
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by Luke » February 24th, 2006, 10:24 pm
Rince wrote:anyway ya well 2bh no offense peds its also down either make it kil them like our elivators on Demmark if u try jam it kils u

!
Its practically glitch proof now, but took a lot of coding for these damn things

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Pedsdude
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by Pedsdude » February 25th, 2006, 1:48 am
Hehe, I'll have to nick the coding for future maps

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Luke
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by Luke » February 25th, 2006, 2:18 am
^ indeed

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profinuyasha
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by profinuyasha » February 25th, 2006, 2:21 am
LOL nice! I still will look for peds's GLITCH!

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Drofder2004
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by Drofder2004 » March 1st, 2006, 3:00 pm
Shhh! Thats a secret atm

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profinuyasha
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by profinuyasha » March 1st, 2006, 4:17 pm
LOL everything isnt secret

thank to THE BIGGEST MOUTH SEARCH ENGINE!
OH YEAH!

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