weapon
Moderator: Core Staff
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- CJ Wannabe
- Posts: 36
- Joined: January 23rd, 2011, 5:01 pm
Re: weapon
Not sure if i've read it correct or not but here:
Get the weapon file, open the map's .iwd file (with 7zip/WinRAR) and put the weapon in this directory:
Just create the folders if they're not already there. And then once done and playing the map give yourself the weapon you have placed in the folders above. (If it's codjumper you can use the punish give:: command)
Get the weapon file, open the map's .iwd file (with 7zip/WinRAR) and put the weapon in this directory:
Code: Select all
weapons/mp
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- CJ Newbie
- Posts: 50
- Joined: January 9th, 2011, 11:13 am
Re: weapon
Perak wrote:Not sure if i've read it correct or not but here:
Get the weapon file, open the map's .iwd file (with 7zip/WinRAR) and put the weapon in this directory:Just create the folders if they're not already there. And then once done and playing the map give yourself the weapon you have placed in the folders above. (If it's codjumper you can use the punish give:: command)Code: Select all
weapons/mp
I had already tried that and didnt work.
what is the punish give::command?
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- CJ Wannabe
- Posts: 27
- Joined: February 22nd, 2011, 5:14 pm
- Gamertag: v Bouuncee
Re: weapon
For devmap its /punish give::0:
:yes (where it says gun put the gun name)
and normal /rcon punish give::0:
:yes (Must be logged into rcon and put ur id number where 0 is,Find this by doing /rcon status)
and normal /rcon punish give::0:
The Only Reason Everyone Holds on to Memories So Tightly Is Because Memories Are the Only Things That Don't Change When Everything and Everyone Else Does
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- CJ Spammer!
- Posts: 605
- Joined: March 7th, 2011, 5:54 pm
- Location: Brescia, Italy
Re: weapon
Ben xD wrote:For devmap its /punish give::0::yes (where it says gun put the gun name)
and normal /rcon punish give::0::yes (Must be logged into rcon and put ur id number where 0 is,Find this by doing /rcon status)
what is the function "punish"? i knew /give.... without it like give m40a3_mp

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- CJ Fan
- Posts: 170
- Joined: April 18th, 2011, 3:48 pm
Re: weapon
I'm pretty sure he means putting the gun in his map as a standard weapon lying on the floor.
Is it that what you want?
Is it that what you want?
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- CJ Newbie
- Posts: 50
- Joined: January 9th, 2011, 11:13 am
Re: weapon
Nekoneko wrote:I'm pretty sure he means putting the gun in his map as a standard weapon lying on the floor.
Is it that what you want?
i would put a weapon only in my map (not in the mod) from another mod

for example take crossbow_mp or famas_f1_mp of mw3arena mod.
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- CJ Fan
- Posts: 170
- Joined: April 18th, 2011, 3:48 pm
Re: weapon
Well, if You have the source files its no problem, but you cant decompile them out of the mod.
If its something like the gravity gun (using a stock model ), its easy,
but you dont have the model file of the crossbow.
If its something like the gravity gun (using a stock model ), its easy,
but you dont have the model file of the crossbow.
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- CJ Newbie
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- Joined: January 9th, 2011, 11:13 am
Re: weapon
how to import black ops' crossbow into a cod4 map?
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- CJ Wannabe
- Posts: 2
- Joined: October 20th, 2012, 4:32 am
Re: weapon
I'm pretty sure this will be a good weapon.
