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Moderator: Core Staff
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Neon
- Too cool for CoDJumper

- Posts: 3535
- Joined: April 21st, 2005, 8:54 pm
- Location: England, Redditch
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by Neon » August 11th, 2005, 12:31 am
Ur hard work has paid off peds!

EXTREMLY good map....well laid out and fun to play

some of teh strafes took me a few goes. One part of the map is V.V. hard to work out, i just followed peds lol. The room with the pyramids was my fav....will have to explore more 2moz...
Excellent map peds, keep up the hard work!
Any secret rooms tht i might wanna look out for?
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MuRpHy*
- Past/Inactive Team Member

- Posts: 2159
- Joined: May 10th, 2005, 11:02 pm
- Location: Tha A.T.L Baby ;)
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by MuRpHy* » August 11th, 2005, 12:33 am
hands down, best one of your maps out

amazingly fun and challenging.. thoroughly enjoyed it

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Luke
- Past/Inactive Team Member

- Posts: 1774
- Joined: May 31st, 2005, 12:42 am
- Location: Cornwall, UK
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by Luke » August 11th, 2005, 2:42 am
am i drunk or is it just too hard?..damn i cant even do the first jump

looks good tho

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Koekie
- Past/Inactive Team Member

- Posts: 1141
- Joined: January 9th, 2005, 7:10 pm
- Location: The Netherlands
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Contact:
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by Koekie » August 11th, 2005, 8:58 am
w00t w00t d/ling
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Pedsdude
- Site Admin

- Posts: 15914
- Joined: October 15th, 2004, 7:18 pm
- Location: UK
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by Pedsdude » August 11th, 2005, 3:57 pm
Hehe, I'll create a walkthrough for it - the only problem is that I will miss loads of jumps and get embarrased
I definately think it is better than my other maps, and there are quite a few (well, mainly one!) very confusing bits

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Neon
- Too cool for CoDJumper

- Posts: 3535
- Joined: April 21st, 2005, 8:54 pm
- Location: England, Redditch
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by Neon » August 11th, 2005, 5:21 pm
ooo i like what u did with the t34's...thts kl
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Koekie
- Past/Inactive Team Member

- Posts: 1141
- Joined: January 9th, 2005, 7:10 pm
- Location: The Netherlands
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Contact:
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by Koekie » August 11th, 2005, 8:53 pm
lol, I was stuck there at the beginning too
but I found my way out

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Koekie
- Past/Inactive Team Member

- Posts: 1141
- Joined: January 9th, 2005, 7:10 pm
- Location: The Netherlands
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Contact:
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by Koekie » August 11th, 2005, 8:59 pm
it's an invis wall somewhere,
good luck

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MuRpHy*
- Past/Inactive Team Member

- Posts: 2159
- Joined: May 10th, 2005, 11:02 pm
- Location: Tha A.T.L Baby ;)
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by MuRpHy* » August 11th, 2005, 9:01 pm
.Koek!e' wrote:it's an invis wall somewhere,
good luck

hehe well said

i found it in 20 minutes though ;(

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Neon
- Too cool for CoDJumper

- Posts: 3535
- Joined: April 21st, 2005, 8:54 pm
- Location: England, Redditch
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by Neon » August 11th, 2005, 9:04 pm
i just waited for peds to catch up an i followed him then

lol
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sugarFREE
- CJ Newbie

- Posts: 88
- Joined: April 1st, 2005, 12:12 am
- Location: Australia / QLD
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by sugarFREE » August 11th, 2005, 10:06 pm
lol very nice jump map peds i've been waiting for it and it's met my expectations
and yea lol when i got to this room i was like wtf!?( i like the sound of the glass when you walk over it ^^ ) and i wasn't gonna sit there for more then 20mins trying to figure it out so i used my head

I used noclip to go outside and see where the rest of the map goes and then i just followed it back to where i came from

mmmmmm sugar........sugar is really tasty but there's one catch, I CAN'T HAVE IT!
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Grom
- Past/Inactive Team Member

- Posts: 738
- Joined: March 30th, 2005, 12:29 pm
- Location: Norway
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by Grom » August 11th, 2005, 10:54 pm
Nice map Peds, very nice...

Had some trouble in the kinda puzzle (like the most of the people here) , but figured it out.
Great map!
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Soviet
- Core Staff

- Posts: 7762
- Joined: April 23rd, 2005, 9:12 pm
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by Soviet » August 12th, 2005, 1:06 pm
very nice looking, and im guessing the burning rocket is the end?
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