Have questions about CoD4 mapping that aren't covered in the tutorials section? Post here!
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Perplex
- CJ Wannabe

- Posts: 39
- Joined: March 5th, 2010, 12:02 pm
- Location: Germany
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by Perplex » September 17th, 2010, 10:52 am
Good Morning Guys..
iam working on a new Jump Map. I have inclued own Texture's with Asset Manager. But when iam testing the Map the Texture will showing White. I have follow this Tutorial
http://wiki.modsrepository.com/index.ph ... m_Textures.
here are the 2 new Textures iam use.
I have create a images folder with the iwi images in it and zip it than.
my folder is
•mp_mymap.ff
•mp_mymap_load.ff
•mp_mymap.iwd
but its always white -.-
anyone can help?
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Rezil
- Core Staff

- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
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by Rezil » September 17th, 2010, 11:43 am
You have to load your map with a mod(for example CoDJumper v3.1) in order for custom textures to work. Also, Google Translate FTW!

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Drofder2004
- Core Staff

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by Drofder2004 » September 17th, 2010, 7:23 pm
Add "+set g_gametype cj +set fs_game mods/codjumperv3_1" to the box at the bottom of the compile tools and tick "Use Custom Command Line Options"
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Perplex
- CJ Wannabe

- Posts: 39
- Joined: March 5th, 2010, 12:02 pm
- Location: Germany
Post
by Perplex » September 17th, 2010, 9:43 pm
It works fine perfect. Thanks for Answers.
Close pls

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