Have a jump map that we don't have on our site? Let us know!
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|Master|
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by |Master| » April 8th, 2010, 7:52 am
Noticed something in the map.
Image at the end of the map (mp_vs_gaps_v4)
Stolen idea from my map cleopatra ?
it has the same killtrigger effects as my maze does

just on other places.
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R4d0xZz
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by R4d0xZz » April 8th, 2010, 9:11 am
i know its the same ... it was just a fun map for me and my clan .. later i released that map and forgot that you have the same in your map .

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|Master|
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by |Master| » April 8th, 2010, 10:36 am
well it annoys me a bit

. But use your own ideas next time. It's not fun if you see your ideas in other maps.
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Rezil
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by Rezil » April 8th, 2010, 1:50 pm
|Master| wrote:well it annoys me a bit

. But use your own ideas next time. It's not fun if you see your ideas in other maps.
Your idea is hardly new or original, platforms with killtriggers have been around in maps since cod1.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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|Master|
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by |Master| » April 8th, 2010, 2:23 pm
Rez|l wrote:|Master| wrote:well it annoys me a bit

. But use your own ideas next time. It's not fun if you see your ideas in other maps.
Your idea is hardly new or original, platforms with killtriggers have been around in maps since cod1.
True but the map used the same technic as i did, a line from 3 platforms with killtriggers situated on it.
But it's alright.
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Hoogie
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by Hoogie » April 8th, 2010, 2:40 pm
Congrats, both mazes suck equally.
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[SoE]_Zaitsev
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by [SoE]_Zaitsev » April 8th, 2010, 2:43 pm
I remember something like this in some CoD1 maps I played.
matt101harris wrote:big cock was the first thing that came to my head lol
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Rezil
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by Rezil » April 8th, 2010, 3:20 pm
Hoogie wrote:Congrats, both mazes suck equally.
I lol'd.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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|Master|
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by |Master| » April 8th, 2010, 3:27 pm
Rez|l wrote:Hoogie wrote:Congrats, both mazes suck equally.
I lol'd.
They didn't lol, hoogie you just don't like the mazes cause it takes much time and your a person with a low ammount of patient

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Pedsdude
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by Pedsdude » April 8th, 2010, 4:07 pm
Hoogie wrote:Congrats, both mazes suck equally.
Hahaha.
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|Master|
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by |Master| » April 8th, 2010, 4:34 pm
Pedsdude wrote:Hoogie wrote:Congrats, both mazes suck equally.
Hahaha.
don't laugh, peds

meanie.
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Soviet
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by Soviet » April 8th, 2010, 4:53 pm
Hoogie wrote:Congrats, both mazes suck equally.
This.
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XeloX
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by XeloX » April 8th, 2010, 4:56 pm
actually, mazes do suck.. i made the mistake of putting one in my first map.
The reason behind them sucking is that it takes 0% skill to complete a maze.... 0%
All it does is make the map longer in an annoying way.
just my $0,02
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|Master|
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by |Master| » April 8th, 2010, 4:57 pm
Soviet wrote:Hoogie wrote:Congrats, both mazes suck equally.
This.
This, yes lol

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by [SoE]_Zaitsev » April 8th, 2010, 5:21 pm
I do like the way of putting a maze in the map. And make the exit directly at the start like in the funny picture thread

matt101harris wrote:big cock was the first thing that came to my head lol
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