Modern Warfare 2 (Loads of text!)

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Modern Warfare 2 (Loads of text!)

Post by [SoE]_Zaitsev » January 23rd, 2010, 7:55 pm

WALL OF TEXT INCOMING



Am I the only one still playing this game ? Or do other people continue to play it ?

Anyway. I'm reaching about 6 days /played time now (Sorry Nightmare, I was a bit off :P) and it's quite entertaining. And
I'm going to explain why.

Keep in mind that I NEVER play alone, I usually play with 2 or 3 clanmates of mine (Peds might know them as Chip, Blackwolf and a few others from my clan). I've tried playing this game alone but I get tired and bored very fast because mostly the team you're playing with sucks big time. It's like playing L4D on your own, without friends. People who own that game and are highly skilled know that crap players on your heavily dependant team-play game drastically lower the fun because you have to 'carry' them. And that simply doesn't work when you and 1 or 2 others do all the work.

I'm not trying to convince others into buying the game. But to play it with friendss it's not that bad. And many people who badmouth this game are usually correct but others flame the game just because it doesn't have features while past Call of Duty games did have them. Those flamewars are highly justified and I agree with most if not all points but I'll get to that later.

I'm not really comparing to CoD5, because I really dislike that game. I prefer MW2 over CoD5 (Even though jumping in CoD5 was more fun, atleast before the bounce fix).

The maps in MW2 are really great. CoD4 had some tiny maps (Maps like Crash, Backlot and Showdown), bit more medium maps (Ambush and District) and the bigger maps (Crossfire and Strike). Personally I dislike maps like Bloc (Too campy in those buildings), Countdown (The map is too open with too many obstacles), Creek (This map is like Estate, fucking camp map), Downpour (I personally dislike those maps with very difficult vision) and Pipeline (Too many routes, underground, normal roads and passages leading upstairs).

In MW2 you have the same size of maps (Although 1 or 2 maps are as big as some maps in CoD5). As of now there's only 1 map I don't like and that is Estate (It's the house on top of the hill surrounded by a forest). That map is like Creek. Campers rejoice! It's horrible. At the start I didn't like Sub Base either but once I knew the route everywhere it's a really good map. Same as with Favela really, but that map has even more routes but somehow I like it. Most MW2 maps are medium in size but you also have a smaller map, same size as Showdown and most other maps are as big as Ambush.

Personally I wish that some maps in MW2 would've been in CoD4. Maps like Afghan, Karachi and the Pripyat themed Brecourt. Although I do miss maps like Crash, Strike, Ambush and more. I just personally think MW2 has better maps compared to CoD4 (Nothing beats CoD1 maps though).



CoD4 Perks:

http://www.cod4central.com/cod4-perks.php

MW2 Perks:

http://www.themodernwarfare2.com/mw2/multiplayer/perks/


Some perks made it into MW2 aswell like the more obvious ones like Stopping Power and Sleight of Hand while some perks have been upgraded like Bandolier into Scavenger or Last Stand.

The best thing (imo) is that you can upgrade your perks and gain an additional bonus. There's some pretty good ones like Marathon Pro allows you to climb faster over obstacles and Commando Pro takes no fall damage. Sure it's stupidily overpowered and totally unrealistic but simply because of that it's pretty obvious to take this perk. It just makes such a big difference on maps with vertical differences. You just drop down a building without losing health or risking death and can carry on. I sometimes switch to my Sitrep perk when I know many people are using Tactical Insertion (Keep in mind that I only play CTF), that way I can easily find them and annoy the hell out of those players.

You upgrade your perks by killing a certain # of enemies while using the perk, or by destroying a certain # of enemy devices (Sitrep, in CoD4 it was Bomb Squad). I personally really like this since now you have a reason to use perks like Scrambler (This perk sucks since it basicly tells your enemy that you're close since you jam their radar when close)

Deathstreaks on the other hand are complete bullshit and I totally hate the fact that IW added those in. They even made a perk that killstreakes require 1 less kill (Hardline, but that's not the problem) but the Pro perk decreases the amount of deaths for your deathstreak by 1. And believe me, 3 of them suck big time and one is useless. They are Final Stand (You can get back up after 15 seconds or so?), Martyrdom, Painkiller (Like Juggernaut, takes 3 fucking sniper hits with Stopping Power to kill an enemy that way) and the crap one is a Deathstreak that you can copy your killers class. Totally useless. I wouldn't mind seeing them removed.

In CoD4 you only had UAV, Airstrike and a Chopper.

This is what you have in MW2:

http://www.themodernwarfare2.com/mw2/mu ... llstreaks/

At first I found the Chopper Gunner and AC130 really overpowered. But now when we play together we always make a race out of it who can destroy it with a Stinger. We just die on purpose, change class (Perk 1: Sleight of Hand, Perk 2: Cold Blooded, Perk 3: Ninja Pro). This way nothing can see you, Sentries, Harriers, AC130 etc all can't see you. Takes 3 Stinger Missiles to destroy an AC130 since it has those heat flares).

Nothing can stop a Nuclear Bomb though. But I personally didn't find it all that hard to get it. Already called in enough Nukes for the challenge. I've only seen 1 guy ever call in a nuke.



The weapons in MW2 are mostly really annoying. Sometimes I wonder what the point is in having a sniper rifle because LMGs and most MGs have no recoil at all. It's really silly. Weapon balancing was shitloads better in CoD4. Then again, sniping hasn't been this awesome since it was buggy as fuck in CoD4 (The scope fix in Promod made sniping stupididly easy though, but it's the only solution I think). I haven't had this much fun sniping ever since my time gaming during CoD1 and CoD2 (CoD1 sniping was without a doubt the hardest of them all since you couldn't hold your breath). As in all games I'm still sniping in most maps and sniping still requires the most skill. Even more now since MGs, LMGs and everything else hardly require any skill. It's just too easy. I'm not starting about Duel Shotties/SMGs because that's fucking stupid and is taking the piss too many times. Duo pistols I can understand but how does one handle the recoil on a shotgun with one in each hand, and how does one reload both of them at once with 2 hands full ? Surpasses my logic.

Some attachements are pretty stupid too. Heartbeat monitor, I've seen people totally relying on their little dots, not watching the surroundings. It's stupid and totally fucks up S&D. You can counter it, but at the expense of useful perks. What's even more funny as fuck is a silencer on shotguns or a silencer on a 50 cal. I actually lol'd when I first seen that.

IW totally failed at the weapon department. Nice mix of weapons. But they're all the same, they only differ in their looks. Add on top of that there is only 1 bolt action sniper rifle and 3 semi. 50 cal, M21 and some crap Middle-East sniper rifle. Always fun to learn about new weapons though.

There are some more crap things everybody knows. The more obvious ones like no dedicated servers. Matches are 99% impossible to play. No mods, nothing in that direction. I miss leaning. I fully agree with everybody on those more known points. It's more casual friendly. Too casual friendly. In time you want more, but you can't have more since the game can't be modified. Playing certain gametypes is a pain in the ass because some rounds are over in seconds. SD fucking sucks now because it's a huge campfest with crap attachements. I only play CTF since that is the most intense gametype. Instant respawns, you can either defend or attack, play a role you wish (I like to support my team members).


The best thing MW2 has to offer is that you can unlock loads of titles and emblems you can show off by completing various tasks. The collector I am I really like to do that. Pity that if you want it all you have to go Prestige. And going Prestige is a waste of time because I know I am bored of the game by the time I reached the final level (Not talking about the shitloads of rank hackers).


I remember Soviet stating that you can't comment on a game when you don't have a lot of time spent on it. He is correct. And I find I can safely give my opinions.

I also agree that there are more negative points than positive points but I actually like the gameplay (Now I know all maps inside-out, know how to counter all perks and killstreaks (Although I can't counter cheaters, there's way more than on CoD4), I like the maps more than in CoD4, I ABSOLUTELY LOVE sniping. Sniping hasn't been this good since CoD2. But I already miss playing matches :(


Just hoping what other people their opinions are. Opinions like ''But I want to play matches!'' or ''I want to create a custom map!'' go elsewhere since you knew in advance that those wouldn't make it in the game anyway. Which is obviously a huge shame.

Also, I'm still waiting on Bad Company 2, if my clan likes that we'll be ditching the CoD series. MW2 is fun to play. But it's certainly NOT a game for serious clans.
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Re: Modern Warfare 2 (Loads of text!)

Post by Drofder2004 » January 23rd, 2010, 8:59 pm

I have only ever played on PS3 with my brother, and even that gets boring quickly.

The game sucks in more ways than listed, and I seriously hate most of the maps as they have failed in the basic concept of balance.
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Re: Modern Warfare 2 (Loads of text!)

Post by Soviet » January 23rd, 2010, 9:06 pm

I'm going to have to pull out the "more isn't better" card here. It is true, MW2 has endlessly more perks, guns, and killstreaks, and while that may add more content I strongly disagree that it creates a more enjoyable environment. Given my distinct lack of experience for MW2, I am speaking only from watching numerous videos and experiences with other games. A very similar comparison comes to mind, the one between L4D1 and L4D2. Many people claim the endless superiority of L4D2 over 1, yet I find the first one to be much better. Sure, 2 has over double the guns, melee weapons, improved gore, special ammo types, and more special infected, but all that does is unbalance the game to a point where you can never truly grasp the essence of the game in your mind. The reason for that is most of the additions were all slapped in. Literally, the reason for adding the grenade launcher in L4D2 is because it would "be cool". And sure, it is. However, practically it doesn't match the rest of the gameplay at all and ultimately unbalances the game. The same could be said for the melee weapons. Melee weapons effectively do 250 damage a hit, meaning it's almost easier to melee an 8000 health tank to death than shoot it. Once again, it is a huge feature they added, which is nice. However, in the process the entire rest of the game became unbalanced.

I think an example of what I'm talking about in relation to CoD would be CoD1. I have 600 hours on CoD1, and yet there are only about 20 weapons in the entire game. There are no perks, less maps, no killstreaks, yet the game never ceases to be enjoyable. Why? Because the game is so simple in nature that every single little feature they added has a purpose, it's not just so they can say that they have or it or because it looks cool. Because of this, I may have spent close to 200 hours playing with a Kar98. But you know what? I'm not tired of that Kar98, in fact I love that gun more than any gun that followed in any later CoD. I think it's safe to say 3/4ths of MW2's features are there because some (dumbass) programmer thought, "hey, it'd be cool if we could have nukes in multiplayer!" or, "who the hell needs fall damage anyway?". The entire game screams of wanting profit or being cool over making a solid game, and it is despicable.

So there is why I hate the game (besides no dedicated servers, no mod support, ass rape of pc community, no leaning, etc).

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Re: Modern Warfare 2 (Loads of text!)

Post by [SoE]_Zaitsev » January 23rd, 2010, 9:55 pm

Fair point. I actually think exactly the same, more is not always better. But I personally believe that perks add diversity between players. I liked them in CoD4.

If I could throw some stuff out of MW2 as it stands now I would indeed remove killstreaks and deathstreaks (I found the UAV and Airstrike in CoD4 ok, but the chopper was annoying because all you could do was use bullets or fire a lucky RPG shot). The Airstrike you know it's incoming so if possible you can take cover.
Drofder2004 wrote:I have only ever played on PS3 with my brother, and even that gets boring quickly.

The game sucks in more ways than listed, and I seriously hate most of the maps as they have failed in the basic concept of balance.
That's what I have been saying aswell. Devs want to make the maps as gorgous as possible. Many places to hide. But that makes the gameplay only worse. I still love playing on Brecourt, Afghan and Derail. Mostly because those maps are so open. Unlike maps like Creek which are a huge campfest those are actually enjoyable. Derail is massive, but I dunno why but it's better than the maps on CoD5 which were all fucking huge.



Oh yeh, I forgot to add that the time when they sunk the lowest was when they made certain comments like ''PC version has chat, M&K support!'' and obviously the famous 'Not balanced for lean'.
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Re: Modern Warfare 2 (Loads of text!)

Post by Azabael » January 24th, 2010, 3:55 am

ATTENTION: For a concise summary, read the bold parts!



I dont play the game anymore. I guess I played it for approximately a month.
I just couldn't handle the frustration anymore.

I had enough of the following things:

- Getting annoyed by being in the noob team AGAIN.

- Kept frustrating myself like hell if a small thing didn't work out as plannend. This of course got caused by a bad mood
which gave me a short temper, which was caused the following thing.

- The goddamn killstreak reward system with overpowered crap like an AC130. I didn't expect this system to be THIS
bad. I seriously tried to enjoy the game because I bought it to have fun with a friend. But it seriously is a lost case. I
can't play MW2 or any other CoD game without asking too much from myself. Perhaps recognizable for some. When you
have the feeling that you're quite good, but it's just not working out. Which brings me to a conclusion it's not just MW2 for
me. It's every CoD I'm a bit tired of.

- Sheer dumbness of people.
I use CTF as a nice example. The goal in CTF is capturing the flag and delivering it. Still people are stupid enough to look
away from the enemy flagholder while there is only 10sec left with a score of 1-1. Alright, you lose 2-1. That feels like
fighting in the middle of WSG (WoW-joke). Next game better luck, I think. But in the next game you get an AC130 above
your head half of the time. I can't go through all this without getting pissed off.
Last edited by Azabael on January 24th, 2010, 6:19 pm, edited 2 times in total.
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Re: Modern Warfare 2 (Loads of text!)

Post by Pedsdude » January 24th, 2010, 4:04 am

I've played the game a bit when I've gone to the gamerbase in London, and I would agree with what Soviet and Azabael have said. Don't get me wrong, it's a fun game, but not enough to justify paying a reasonable amount of money on. The sheer amount of perks etc. is simply annoying, especially ones such as copycat. No lean is immensely frustrating for me. Having only match making is annoying, and as Azabael said, being placed on a crap team is so annoying - in the 2 hours that I played the autobalance in terms of skill is terrible.
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Re: Modern Warfare 2 (Loads of text!)

Post by ConnoR » January 24th, 2010, 11:01 am

I understand that MW2 isnt any good on PC due to all those features that made PC gaming more enjoyable (being able to make mods without getting banned etc) but its a different story on Xbox 360 and PS3. Console players never had things like lean so we didnt have any of those features (i say "we" because, even though i play PC often, im still a console player). Its just more fun than CoD4 and CoD5. Its so much easier to mess around and still get kills when you know the maps and ways to counter killstreaks and anoying perks (PAINKILLER!!!!) I recently went back to play CoD4 (on console) and i found that there wasnt much difference between them except MW2 is more enjoyable.
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Re: Modern Warfare 2 (Loads of text!)

Post by Azabael » January 24th, 2010, 1:38 pm

ConnoR wrote:I understand that MW2 isnt any good on PC due to all those features that made PC gaming more enjoyable (being able to make mods without getting banned etc) but its a different story on Xbox 360 and PS3. Console players never had things like lean so we didnt have any of those features (i say "we" because, even though i play PC often, im still a console player). Its just more fun than CoD4 and CoD5. Its so much easier to mess around and still get kills when you know the maps and ways to counter killstreaks and anoying perks (PAINKILLER!!!!) I recently went back to play CoD4 (on console) and i found that there wasnt much difference between them except MW2 is more enjoyable.
Yes, but I can't find satisfaction in easy kills. I want to have extra-ordinary skills and kill them in an outstanding way. Then I like a shooter.
Last edited by Azabael on January 24th, 2010, 6:16 pm, edited 1 time in total.
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Re: Modern Warfare 2 (Loads of text!)

Post by [SoE]_Zaitsev » January 24th, 2010, 2:01 pm

Exactly my thoughts Azabael. That's why I only play with 2 or 3 clanmates of mine. I tried playing alone but I get frustrated as hell because of the sheer dumbness of most people.

And I do recognize your issues on CTF since that's the only gamemode we're playing.

I'm getting annoyed by people who follow the flag carrier symbol, following right behind him. But the best thing to do is to cut him off.

Same thing as when our flag dropped 2 meters in front of someone and that idiot is just staring at it. The first thing I do is sprint for it, make some dodge movements, hop my way till our flag and cap it.

Exactly for those reasons I don't play alone.
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Re: Modern Warfare 2 (Loads of text!)

Post by runescare » January 24th, 2010, 4:29 pm

I have the game for pc if u wanna play sometime. Cause i cant play console during the weekdays.
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Re: Modern Warfare 2 (Loads of text!)

Post by lilmatsi95 » January 25th, 2010, 1:09 am

are u guys aware that they are bringing some cod4 maps back..? a group of modders found them in the game servers or sumin like that...they also found other new maps u couldnt see how they looked though..the cod4 maps i no they should be bringing back are overgrown crash shipment and vacant i think thats all of them...and shipment yes i no chopper gunners will be the most gayest part of it..there is proof on youtube tho go search mw2 new map pack there is some videos of it

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Re: Modern Warfare 2 (Loads of text!)

Post by Soviet » January 25th, 2010, 5:28 am

Oh good, shipment. I was worried MW2 couldn't be any more shitty.

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Re: Modern Warfare 2 (Loads of text!)

Post by Infinite » January 25th, 2010, 1:51 pm

Soviet wrote:Oh good, shipment. I was worried MW2 couldn't be any more shitty.
:lol:
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Re: Modern Warfare 2 (Loads of text!)

Post by Azabael » January 25th, 2010, 2:51 pm

lilmatsi95 wrote:the cod4 maps i no they should be bringing back are overgrown crash shipment and vacant
What would their reasons be to bring overgrown and shipment.. Seriously?
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Re: Modern Warfare 2 (Loads of text!)

Post by [SoE]_Zaitsev » January 25th, 2010, 6:43 pm

Overgrown is just a preference. I liked it.

But Shipment ? Probably a FFA only map like Rust which also sucks. I just don't see the point because Scrapyard is an ok small map.

I do remember that IW stated they would bring back CoD4 maps. I haven't seen any map apart of Brecourt which was a CoD1 map (A pretty good one might I add).
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