Cod5 MOD TOOLS Questions
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Re: Cod5 MOD TOOLS Questions
poor drofder *snif*
THAT HANDS WERE NOT TRACED!
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Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality
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Re: Cod5 MOD TOOLS Questions
Good point. I dunno if that's possible, but if it is, that will open hundreds of jump possibilities. Atleast it's like a free stack though.Shea wrote:vehicles in mp? Translation: portable bounce platforms
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: Cod5 MOD TOOLS Questions
Hopefully you can get on top of the vehicles[SoE]_Zaitsev wrote:Good point. I dunno if that's possible, but if it is, that will open hundreds of jump possibilities. Atleast it's like a free stack though.Shea wrote:vehicles in mp? Translation: portable bounce platforms



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Re: Cod5 MOD TOOLS Questions
I bet you will.
matt101harris wrote:big cock was the first thing that came to my head lol
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Re: Cod5 MOD TOOLS Questions
UO unlocked some jumps with vehicles, but not many..
One of them was cool though, the jump was clipped, but if u jumped out of the map WITH the car, then you drove right through.
One of them was cool though, the jump was clipped, but if u jumped out of the map WITH the car, then you drove right through.
P.S.V. Kampioen!
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Re: Cod5 MOD TOOLS Questions
Alot of the vehicle maps didn't offer much in the way of jumps anyway. UO vehicles were too shit to get them in good positions for possible jumps. With CoD6 physics it'll be great.
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Re: Cod5 MOD TOOLS Questions
Berlin was good for vehicles.
matt101harris wrote:big cock was the first thing that came to my head lol
Re: Cod5 MOD TOOLS Questions
Kharkov was as well, and it offered a fair amount of vehicle jumps if I remember correctly.
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Re: Cod5 MOD TOOLS Questions
....Forgot about hose maps
For some reason I was only picturing Rhinevalley. There was only a few good roof jumps from vehicles on that map.

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