~# Jump-er (Codjumper) Mod #~
Moderator: Core Staff
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- Core Staff
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Re: ~# Jump-er (Codjumper) Mod #~
You can't nade jump in CoD4. It only results in people spamming the crap out of others. And besides, you can kill when you pick up someone his nade and holds it.
Some people are already messing about with the RPGs, adding nades will make it twice as worse and above all, NADE JUMPING AIN'T POSSIBLE! /shift
Some people are already messing about with the RPGs, adding nades will make it twice as worse and above all, NADE JUMPING AIN'T POSSIBLE! /shift
matt101harris wrote:big cock was the first thing that came to my head lol
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- CJ Wannabe
- Posts: 23
- Joined: November 8th, 2008, 2:54 am
Re: ~# Jump-er (Codjumper) Mod #~
Version 9 is out. Should be pretty stable. Check it out.
Re: ~# Jump-er (Codjumper) Mod #~
Love the added music stuff, now we have abeat to the jumps..
may get us into thes wing of things..lol was'mt going to download mod till later to try.but i thought what the hell give it 10-mins to try it out.
Not sure if there is a bug in the MOD, maybe it was i being on a non-dedicated server, but i kepted getting a punkbusters error message: <Punkbuster.com has not yet been resolved.> i know some mods can interfear with Punkbuster, maye like i said it could be coz i was running a non-dedicated server at the time.
Some nice work been done to the mod now, wounder what will be added for V10.lol
Oh 2 other things, the Flares on the mod dont realy seen to do much i selceted it got puff of red smoke for 2 seconds and that was it.lol..maybe longer say 5-10 seconds, and a decent amount of smoke to show .lol not that we realy need flares anyways do we.?
Lazer on Pistal is ok, but do we need it on RPG..lol
Steve

Not sure if there is a bug in the MOD, maybe it was i being on a non-dedicated server, but i kepted getting a punkbusters error message: <Punkbuster.com has not yet been resolved.> i know some mods can interfear with Punkbuster, maye like i said it could be coz i was running a non-dedicated server at the time.
Some nice work been done to the mod now, wounder what will be added for V10.lol
Oh 2 other things, the Flares on the mod dont realy seen to do much i selceted it got puff of red smoke for 2 seconds and that was it.lol..maybe longer say 5-10 seconds, and a decent amount of smoke to show .lol not that we realy need flares anyways do we.?
Lazer on Pistal is ok, but do we need it on RPG..lol
Steve
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- Too cool for CoDJumper
- Posts: 3617
- Joined: August 28th, 2007, 11:46 am
- Location: Melbourne, Australia
Re: ~# Jump-er (Codjumper) Mod #~
Answer:YES.steveuk wrote:Lazer on Pistal is ok, but do we need it on RPG..lol
Steve


Re: ~# Jump-er (Codjumper) Mod #~
where the timer, i have no timer on mine.lol how do i know when map is about to end.. even with the extened time option it say cant use time untill 5 mins of map, so how do i know whe the last 5 mins are if i have no timer.lol
This needs to be fixed i think.lol Maybe a timer on & Off in the menu section would help if people dont wanttot see thet imer.
I dont have it anyways.
Steve
This needs to be fixed i think.lol Maybe a timer on & Off in the menu section would help if people dont wanttot see thet imer.
I dont have it anyways.
Steve
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- Too cool for CoDJumper
- Posts: 3617
- Joined: August 28th, 2007, 11:46 am
- Location: Melbourne, Australia
Re: ~# Jump-er (Codjumper) Mod #~
Press tab I think.steveuk wrote:where the timer, i have no timer on mine.lol how do i know when map is about to end.. even with the extened time option it say cant use time untill 5 mins of map, so how do i know whe the last 5 mins are if i have no timer.lol
This needs to be fixed i think.lol Maybe a timer on & Off in the menu section would help if people dont wanttot see thet imer.
I dont have it anyways.
Steve


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- CJ Wannabe
- Posts: 23
- Joined: November 8th, 2008, 2:54 am
Re: ~# Jump-er (Codjumper) Mod #~
Yup, that's got nothing to do with the mod. Make sure your punkbuster is updated.Not sure if there is a bug in the MOD, maybe it was i being on a non-dedicated server, but i kepted getting a punkbusters error message: <Punkbuster.com has not yet been resolved.> i know some mods can interfear with Punkbuster, maye like i said it could be coz i was running a non-dedicated server at the time.
Oh.... you will seeSome nice work been done to the mod now, wounder what will be added for V10.lol

Just a question, did u look up once u shot it?Oh 2 other things, the Flares on the mod dont realy seen to do much i selceted it got puff of red smoke for 2 seconds and that was it.lol..maybe longer say 5-10 seconds, and a decent amount of smoke to show .lol not that we realy need flares anyways do we.?
As for the timer, you can see it if u go to the scores (tab). But, yes, I will add it back, or make a custom one for the HUD.
eXsolved.
Re: ~# Jump-er (Codjumper) Mod #~
if you're running it on a non dedicated, basically a listen server, then just turn PB off
my pc has a habit of this, fries my brain
my pc has a habit of this, fries my brain

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- CJ Wannabe
- Posts: 23
- Joined: November 8th, 2008, 2:54 am
Re: ~# Jump-er (Codjumper) Mod #~
9.1 is out
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