~# Jump-er (Codjumper) Mod #~

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MickDee
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Re: ~# Jump-er (Codjumper) Mod #~

Post by MickDee » November 10th, 2008, 12:33 am

Are bounce loads a possibility again? Sure they didn't have any real use in public servers but they were a good laugh :P
Is c4 still a part of the mod, because it is only a matter of time until someone gets a group on and crashes the server, unless i suppose c4's limited, and you have to die to get more?

The punishment system is too strict imo :x a guy made a big pile of c4 and i did an rpg strafe on backlot, and i got punished with 8 countdowns every second... was really annoying, and wasted a fair amount of time....

#eXsolved#
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 12:37 am

Yes, you can bounce save/load if you change the dvar jumper_svr_bugged to true. The C4 problem has been fixed, and the punish system is now disabled by default.

I am working on Version 8 now....Look out! it will be release shortly, today sometime. This one will be the most complete version by far.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 1:39 am

Alright boys & girls, version 8 is out, go check it out!

#eXsolved#
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 1:57 am

Yea, I have an active mind, and think of ideas quickly i guess... so I just add them to the mod so people can reap the fruits of my labor ASAP lol :p Anyhow, have you personally played it yet?

However, version 8 includes most of the ideas I had, so if any of you can think of wut to stuff into version 9, tell me!

steveuk
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Re: ~# Jump-er (Codjumper) Mod #~

Post by steveuk » November 10th, 2008, 2:26 am

#eXsolved# wrote:Yea, I have an active mind, and think of ideas quickly i guess... so I just add them to the mod so people can reap the fruits of my labor ASAP lol :p Anyhow, have you personally played it yet?

However, version 8 includes most of the ideas I had, so if any of you can think of wut to stuff into version 9, tell me!
i would like to see nades back in as an optional choice ,via the Menu ,i know people may not want them, but they ok for smaller boost jumps,if ya got no-one to help stak ya.. Shame ya cant get the sticky-bombs from COD5 in COD4, that would be cool as a Nice booster, would al be better than the Nades and a good Replacment .

Steve

#eXsolved#
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 3:38 am

eek, i found a bug :oops: , but no worries mate, she's all fixed up :D Check 8.2.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 3:42 am

FFS :shock: don't download 8.2.... can't believe myself... I'll have 8.3 up for u guys in a few min's

JDogg
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Re: ~# Jump-er (Codjumper) Mod #~

Post by JDogg » November 10th, 2008, 5:45 am

#eXsolved# wrote:FFS :shock: don't download 8.2.... can't believe myself... I'll have 8.3 up for u guys in a few min's
Rofl, releasing faster and faster!. The gold deagle is for sexy admins only. I was thinking, instead of punishing someone for hurting some one else, let the victim decide to "Forgive" or "Punish", that way if it was an accident that person wont be punished, assuming everyone will be fair about it. I enjoyed the mod when I played it last night (till 12pm :P) and had loads of fun watching The President jumping for the first time (in person). I haven't tried the new version, but it sounds like it's broken, so I'll wait 'till you get back from the dentist :P.
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#eXsolved#
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 8:24 am

Alright, I'll be taking a break from the mod for a bit, you guys can play it on the server & download it etc. If u still have ideas, please post, I'll get to them later. Peace out.

MickDee
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Re: ~# Jump-er (Codjumper) Mod #~

Post by MickDee » November 10th, 2008, 10:54 am

The mod completely removes the minimap/compass from the top right of my screen...

It won't come back, even after my pc resetting....

JDogg
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Re: ~# Jump-er (Codjumper) Mod #~

Post by JDogg » November 10th, 2008, 10:58 am

MickDee wrote:The mod completely removes the minimap/compass from the top right of my screen...

It won't come back, even after my pc resetting....
/hud_enable 1
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#eXsolved#
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 10th, 2008, 11:00 am

roflcopters, just open your console while in-game & type /hud_enable 1, sorry :roll: I just needed that for the mod. I'll fix in the next release.

JDogg
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Re: ~# Jump-er (Codjumper) Mod #~

Post by JDogg » November 10th, 2008, 11:04 am

#eXsolved# wrote:roflcopters, just open your console while in-game & type /hud_enable 1, sorry :roll: I just needed that for the mod. I'll fix in the next release.
Don't forget my idea, flare marks player on compass :D.
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steveuk
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Re: ~# Jump-er (Codjumper) Mod #~

Post by steveuk » November 10th, 2008, 12:24 pm

KillerSam wrote:nades provide no boost in CoD4.
I did say optional Choice people can use them if they wish as a option of there choosing .? put it in the menu as a Weapon choice, not say you have to use it, but i myself think there is some use of the nades for Smaller Jumps., they help if ya cant get a STACK from a player/ .. Maybe if he could get the Sticky-Bombs map form COD-WAW (If compatible with COD4) he could add them instead of the nades, as they have a real good Booost.

Steve

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Re: ~# Jump-er (Codjumper) Mod #~

Post by JDogg » November 10th, 2008, 12:43 pm

steveuk wrote:
KillerSam wrote:nades provide no boost in CoD4.
I did say optional Choice people can use them if they wish as a option of there choosing .? put it in the menu as a Weapon choice, not say you have to use it, but i myself think there is some use of the nades for Smaller Jumps., they help if ya cant get a STACK from a player/ .. Maybe if he could get the Sticky-Bombs map form COD-WAW (If compatible with COD4) he could add them instead of the nades, as they have a real good Booost.

Steve
But you can't do that in pub, or anywhere lol, but it would be fun I guess.
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