~# Jump-er (Codjumper) Mod #~

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#eXsolved#
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~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 3:21 am

Hey Guys

If you want to test out the mod - 217.163.10.106:28960

Sub-Final Version 9.1 Is Out!

My name is eXsolved, I'm from http://www.InfinityTutorials.com. I used to do quite a bit of Cod Jumping back in my time. Anyway, yesterday I was bored & felt like programming (I am a programming freak :p), so I made a Jump-er Mod for you guys. You don't have to use it if you don't want to, but here it is anyway.


FEATURES:

EDIT: Fixed up some scripts. Added a whacky weapon called the Jumper Pusher. It's like the RPG, but instead of the delay when u hit the fire button, this one shoots instantly... might be good for newbies, but otherwise it just looks funny :p

EDIT: Added "Stop Music" to music player. You can now properly vote for extended time on a map. You can save position 2 with V-Fire, and load it with F-Fire. Add a server info box. Changed the end-game sequence. And a bunch of other optimizations/tweaks

EDIT: Added music player, added map voting options, added some new dvars, optimized code and other stuff.

EDIT: Add the ability for the admin to add a static server message on the HUD. Added the ability to toggle unlimited ammo for guns on/off. Make it so that when you choose Super FPS once, you get super fps without the zfar, then if you select it a second time, you get zfar added in. Fixed the C4 overload bug :p. People don't move when the load now. And some other stuff I cannot remember :D

EDIT: Move message center to bottom left.

EDIT: Made it so you can access the RPG from actionslot 6. Enhanced the Player Damage punishment system, and some other tweaks.

EDIT: Made it so that if you have either the RPG or C4, you get unlimited ammo. Also added an option to punish a player is he damages other players too often, can be customized.

EDIT: Fixed a gay weapon bug... but never fear, eXsolved is here!

EDIT: I have added the ability to use F-F to load & V-V to save like in the Vanilla Cod Jumper mod. As well as fixed a stupid spelling mistake :oops:

Give it a shot, I'm sure you'll like it.

As for the Cod Jumper admins, if you like this mod & want to use it on your server I give you full permission to, and I'll even add a codjumper logo or something on it (hud or something) if you want.


NEW ~# DOWNLOAD IT HERE V9.1 #~ NEW

PS: If you want features added, please ask, I'll happily add them :D

Thanks,
eXsolved
Last edited by #eXsolved# on November 11th, 2008, 1:26 pm, edited 20 times in total.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by Nightmare » November 8th, 2008, 3:40 am

Talk about perfect timing!
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-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
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Re: ~# Jump-er (Codjumper) Mod #~

Post by BlueDamselfly » November 8th, 2008, 3:44 am

awesome! can u save 1 with VV and load with FF too? hope so :D
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 4:20 am

Talk about perfect timing!
Is that sarcastic? Or you actually mean it :p ?

As for the FF & VV etc to save/load, no its not in there, but i can gladly add it for you :D

Has anyone tried it yet? I need to know what you think :wink:

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 4:45 am

Alright Mates!

Version 2 with the F-F load and V-V save is done. Have fun :D

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Re: ~# Jump-er (Codjumper) Mod #~

Post by Infinite » November 8th, 2008, 4:56 am

i'll try it out tomorrow. Seems that you know your stuff o.o. when CoD5 comes out u should make this for CoD5 (if there are mods) lol.
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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 5:13 am

Seems that you know your stuff o.o
Maybe I do O_o, neh, I just love to help people out :D

Anyway, version 3 is out, I just changed the download link. Just a weapon bug fix.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by steveuk » November 8th, 2008, 5:25 am

This COD4 mod is cool, but it onlu has 3 RPGs then ya neeed to d0 (b-1-4-1_ to get more RPGs. be nive if it was unlimited.
i only tried a few things onthe mod as it's like 5am now, and i need some sleep,lol but so far it seems to work,
Asking for C4 works, And RPGs and the colt,all works, FSP works ok to, thats as far i tested it

Question will you be making one for COD World at war. if so, Can ya add unlimited Stick bombs & Rpgs on the COD5 mod when ya make one. Also put info on where mod goes on COD5.

Thaks
Steve..

Oh i sent ya a PM.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 6:03 am

Just put it in any mod folder you want, & start that baby up... simple :P

There is already Unlimited RPG and C4, and no-ammo colt45, cause it gets annoying when people shoot you continuously. It won't work on cod5 yet, mods aren't enabled, at least i think O_o.

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Re: ~# Jump-er (Codjumper) Mod #~

Post by Hostage » November 8th, 2008, 2:18 pm

Great mod :D

Rpg should be accessible with key 6 or 5, and there should be more rpgs (long to press b+4+1 every 3 rpgs)
When you save/load or take damage, it should show it on the bottom left instead of appearing up for only 2 seconds

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 2:25 pm

Alright, I will do something with the RPG & C4 so its at easy access. As for the messages, I can lengthen the visible time, but i definitely don't want it in the bottom left, that's why I made a custom one for the top left :wink:

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Re: ~# Jump-er (Codjumper) Mod #~

Post by #eXsolved# » November 8th, 2008, 3:14 pm

All right boys, version 4 is out. Check the top of the page for download link & edit. I didn't mention it in the edit, but I also lengthened the message display time... it's nice now :wink:

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Re: ~# Jump-er (Codjumper) Mod #~

Post by Hostage » November 8th, 2008, 4:11 pm

Got some more suggestions, there should be some perks which should always be on, such as sleight of hands.
an other suggestion is that when you get more then 110 damage, it appears in a different color, like black or red.
you might also block the "saveglitch" and "savebounce" (block user from moving when loading position)

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Re: ~# Jump-er (Codjumper) Mod #~

Post by Drofder2004 » November 8th, 2008, 6:21 pm

- Retracted comment -

Keep this mod personally scripted, no copying others unless you ask permission and give credit to those who done the work, otherwise shit will hit the fan.
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Re: ~# Jump-er (Codjumper) Mod #~

Post by Nightmare » November 8th, 2008, 6:42 pm

Hence why I said "Talk about perfect timing".
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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