Lol, yeah that sucksPedsdude wrote:512k - and guess what... I HAVE TO DOWNLOAD IT ALL OVER AGAIN!
CoDvm3 release date
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=(LF)= KnakWorst
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<LT>YosemiteSam[NL]
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=(LF)= KnakWorst
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<LT>YosemiteSam[NL]
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<LT>YosemiteSam[NL]
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Drofder2004
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Check the credits in the CoDvm movie. Its at the end all the software.<LT>YosemiteSam[NL] wrote:I'm going to try making a movie aswell but I'm a moviemaking-noob so it probably will take a while (and I have to have time for it)
What kind of programs did you use WH33LS ? I bought (yep, there are still people who buy software) the Magix movie maker, or what's it called.

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<LT>YosemiteSam[NL]
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You should be, great spinning (maybe I can do em better when I'm drunkPedsdude wrote:You have to get into the spin jumping - i've been doing it for a while on jump - very proud of my training area spin jumps in the movie
Thx Drofder, I knew that part but was at work when I asked that question and couldn't see the movie there (or too lazy
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Drofder2004
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Thats the most descriptive post in the worldPedsdude wrote:The first spin jump on the boxes is easy. The only really hard one is the second one which is quite difficult I find as it is further.
What jump on what maps? mp_jump?
Whats so special about spin jumping, lets start doing backflips

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<LT>YosemiteSam[NL]
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Drofder2004
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Yeh, if you do it with PAM you can stand right back up again<LT>YosemiteSam[NL] wrote:He means the second jump in the movie I guess.
Backflip is easy, I do those when I win a match

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Pedsdude
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OK, here goes the descriptive version drofder 
In mp_jump, the jump map created by noginn available for download at http://www.codjumper.com/maps, in the training area located in, I believe, the south-west corner of the map (I am probably wrong with that guess - but it gives you the information that it is in the corner of the map), labelled with a "Training Area" sign, there are 4 double-sized boxes. The spin jump (that means 360 degree rotation jump) from the 1st said double-sized box is reasonably easy, whereas the spin jump from the second said double-sized box is rather difficult in my opinion. The final spin jump from the 3rd said double-sized box to the 4th said double-sized box is the easiest as the distance is shortest, and therefore a lower quality strafe jump is required to get enough distance to full rotate 360 degree to the right (in my case).
Happy?
hehe
In mp_jump, the jump map created by noginn available for download at http://www.codjumper.com/maps, in the training area located in, I believe, the south-west corner of the map (I am probably wrong with that guess - but it gives you the information that it is in the corner of the map), labelled with a "Training Area" sign, there are 4 double-sized boxes. The spin jump (that means 360 degree rotation jump) from the 1st said double-sized box is reasonably easy, whereas the spin jump from the second said double-sized box is rather difficult in my opinion. The final spin jump from the 3rd said double-sized box to the 4th said double-sized box is the easiest as the distance is shortest, and therefore a lower quality strafe jump is required to get enough distance to full rotate 360 degree to the right (in my case).
Happy?


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Drofder2004
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