(maybe not the best player, but you can get the gist of things

Part 1:
Part 2:
"I think Faith is an awesome character. I think the gameplay is fresh and original. Something next gen consoles need more of. I really like the color scheme too, its refreshing from the dull grey and brown off FPS shooters" -GrantonianDan from comments
lots of different routes and random fun things to do - a very creative game with great design and with some great freedoms for the player. it's so much fun (especially for all the CoDJumpers out there

p.s. i also had no idea you actually got to use guns until now!
EDIT:
Okay, well the actions of the character and your controlling of her is very smooth and fairly easy i suppose, although when it comes to more complex things like run-on-wall+turn around+jump+whatever, it takes a good amount of accuracy and skill. also, choosing the right route i guess may also play in with the whole skill level thing; a route may be easier but worse in the long run - or a harder, more complex route may be ultimately better (im not entirely sure about that though).
as for the moves, you can run and do a slide that could then be accompanied by a kick to the jewels

as you can see in the demo video, you can slide down zip-lines of sorts, and slide down sloped surfaces, and slide across the ground to be tactical and aesthetic of course

you also need to sometimes do a safety, dive-roll or something of the like when you jump from really high up to avoid dying, which is cool and must again be timed right.
and the level barriers (as im sure you're all wondering about) are usually barbed wire on the top of the fences that will hurt you on touch (obviously) or a gigantic drop off the sides of the building down to the street below... which is also horribly fatal...
--- oh yeah, and also when i was browsing around the game options i came across the option to turn off the Runner Vision, which would make the game so much more awesome and challenging, since the objects you are recommended to use/jump on/off would not be red and so you'd have to figure out which way to go with no help.