[COD4] mp_jumpopolis

Have a jump map that we don't have on our site? Let us know!

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CyboPat
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[COD4] mp_jumpopolis

Post by CyboPat » August 13th, 2008, 12:07 pm

mp_jumpopolis

Work In Progress...
Moving platforms and objects. :lol:

Image Image
Image Image

"Ingame" video from first version: http://www.cybopat.net/flv/flvplayer.php?f=fragmovie

BETA DOWNLOAD: www.cybopat.net - section Projects | CoD4:MW Maps
Last edited by CyboPat on August 14th, 2008, 2:52 pm, edited 2 times in total.

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[SoE]_Zaitsev
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Re: [COD4] mp_jumpopolis

Post by [SoE]_Zaitsev » August 13th, 2008, 12:16 pm

Excellent! Looks fun, release it soon! 8)
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [COD4] mp_jumpopolis

Post by atze<3 » August 13th, 2008, 12:53 pm

very nice
but it looks if u dont have to strafe jump for any of these jumps.. maybe make the jumps bigger (much bigger)

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Re: [COD4] mp_jumpopolis

Post by [SoE]_Zaitsev » August 13th, 2008, 2:38 pm

That's what the beta is for ;)
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [COD4] mp_jumpopolis

Post by Pedsdude » August 13th, 2008, 4:20 pm

It looks very nice! Get it out a.s.a.p. :)

It does look rather short, though :(
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Re: [COD4] mp_jumpopolis

Post by CyboPat » August 13th, 2008, 10:23 pm

mp_jumpopolis
BETA DOWNLOAD: www.cybopat.net - section Projects | CoD4:MW Maps

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Re: [COD4] mp_jumpopolis

Post by deviator » August 14th, 2008, 6:23 am

NICE man wow guys u really are bringing in more jump maps I LOVE IT

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Re: [COD4] mp_jumpopolis

Post by [SoE]_Zaitsev » August 14th, 2008, 11:31 am

From watching the movie it does look too easy (You didn't strafe once). But the overall design with everything moving is well done.

Anyway, downloading map now, will report back later.
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [COD4] mp_jumpopolis

Post by deviator » August 14th, 2008, 11:36 am

wow i just noticed that too.... this is more like mario and not "strafe jump" like

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Re: [COD4] mp_jumpopolis

Post by [SoE]_Zaitsev » August 14th, 2008, 11:51 am

ok I got to admit, the first rotating beam thing was the only tricky part in the map. I sometimes couldn't jump at the end.

Overall it's well done but pretty easy and short. Maybe you could make it much larger with harder jumps later on ?
matt101harris wrote:big cock was the first thing that came to my head lol

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Re: [COD4] mp_jumpopolis

Post by CyboPat » August 14th, 2008, 12:57 pm

I tell you secret: I hate jumps. I am absolut jump noob. :D
This map I made for study scripts reason. Its just for fun.
Yes, for "profi jumpers" its easy, but try it for time - without any fall. Show your link to demo (dm_1) here.
Who is best? :wink:
Maybe you could make it much larger with harder jumps later on ?
After that I maybe correct some distances of platforms.
I sometimes couldn't jump at the end.
I dont know why. Maybe something wrong in engine... :(

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Re: [COD4] mp_jumpopolis

Post by [SoE]_Zaitsev » August 14th, 2008, 12:58 pm

No need to change that imo, makes it trickier :D
matt101harris wrote:big cock was the first thing that came to my head lol

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