Well anyways here we go. Alright this tutorials is on creating usable turrets in Call of Duty 4.
Alright well go ahead and start by creating the area in which your turret will be mounted. Ex. Window Sill, Sand Bags, Front of a car, ANYTHING!
I just made a basic setup with a nice table for our turret.

Alright now we are going to start to create our turret.
- Start by Right Clicking -> Misc -> Turret In the 2D Grid
Now you should have something like this:

Now you need to push the 'N' key on your keyboard to bring up the 'Entities' menu.
Make sure you have your Turret selected when you push the 'N' key.
Enter each of the values and press enter after entering each one.
- Key: bottomarc
Value: 30
Key: export
Value: 2
Key: model
Value: xmodel/weapon_saw_MG_setup
Key: spawnflags
Value: 1
Key: weaponinfo
Value: saw_bipod_crouch_mp
Not all of these are needed but they certainly help make your turret function better


Now place your turret

That is it for the mapping. Now the last thing you have to do is when you are compiling your map in your zone file updating be sure to include
Code: Select all
xmodel,weapon_saw_mg_setup
Now your turret should work in game

Any problems just send me a PM!