CP_Dustbowl

Have a jump map that we don't have on our site? Let us know!

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Nightmare
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CP_Dustbowl

Post by Nightmare » May 27th, 2008, 6:28 am

So it's not a jump map, sue me.
So it's for vCoD, sue me again.
But it's going to be amazing! :D
Inspired from the famous TF2 map "cp_dustbowl", I am converting it to CoD (and then to CoD4).


Progress
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Pictures
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Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet

-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]

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Re: CP_Dustbowl

Post by topher » May 27th, 2008, 8:32 am

awesome
Nightmare wrote:and then to CoD4
cod4 first :)
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Soviet
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Re: CP_Dustbowl

Post by Soviet » May 27th, 2008, 10:39 pm

and I will be helping!

(if i can ever get my god damn radiant fixed)

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Re: CP_Dustbowl

Post by Soviet » May 27th, 2008, 11:31 pm

KillerSam wrote:TF2 Maps are good, the game is shit. Thus I applaude your efforts.
*SLAP*

how much time have you spent playing tf2?

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Re: CP_Dustbowl

Post by Soviet » May 27th, 2008, 11:35 pm

To each his own I guess, but there is plenty it excels at, but I won't list as to keep it on topic.

artistic perfection, perfect balancing of classes, simple yet complex combat, excellent team play, incredible originality, great humor, innovative weapons

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[SoE]_Zaitsev
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Re: CP_Dustbowl

Post by [SoE]_Zaitsev » May 28th, 2008, 10:33 am

Personal taste.
matt101harris wrote:big cock was the first thing that came to my head lol

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waywaaaard
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Re: CP_Dustbowl

Post by waywaaaard » May 28th, 2008, 11:30 am

god damnit nm you should use hl as reference not tf2!
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Re: CP_Dustbowl

Post by Marshall » May 28th, 2008, 12:09 pm

Great idea nightmare!!

I play TF2 alot now :D

Addicted to cp_orange_x

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Re: CP_Dustbowl

Post by aicaramba » May 28th, 2008, 5:57 pm

The thing with hl is (I assume TF2 has been made with the same engine) that it just doesnt feel as good as cod does.. But offcourse, thats matter of preference and matter of what u are used to play.
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Re: CP_Dustbowl

Post by Marshall » May 28th, 2008, 6:20 pm

That's why he's making it in CoD! FOOL! : D

The source engine you mean.

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aicaramba
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Re: CP_Dustbowl

Post by aicaramba » May 28th, 2008, 6:35 pm

I know, but I was just pointing out what I 'dont like' about hl. 'dont like' is exaggerated, but thats what I like less about it.
P.S.V. Kampioen!

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Soviet
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Re: CP_Dustbowl

Post by Soviet » May 28th, 2008, 10:32 pm

:shock: No idea how you can find CoD gameplay better than HL2, CS:S sure...but HL2?

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Re: CP_Dustbowl

Post by aicaramba » May 28th, 2008, 11:04 pm

Ye, nicely put.
P.S.V. Kampioen!

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Soviet
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Re: CP_Dustbowl

Post by Soviet » May 28th, 2008, 11:57 pm

ok. To me it feels much more smooth and natural, the physics are a lot crisper, and it is built better than the CoD engine. And by built better I don't mean it is better, I mean it is more efficient and created more professionally.

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Re: CP_Dustbowl

Post by aicaramba » May 29th, 2008, 9:52 am

And as I said.. Its a matter of preference and a matter of what u are used to play. Personally,I dont like the feel of it as much as I like CoD.
P.S.V. Kampioen!

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