no exception

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zipperdude
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no exception

Post by zipperdude » February 24th, 2008, 9:42 pm

ok so i compiled my map and launcvhed it and now it loads completely but right before it plays it it quits and a xfire message comes up and says no exception and a tells me to submit the rror.
Ive tried it without xfire on and it closes from micrsoft. does anyone know how to fix this?
Show me what lies just beyond my eyes
Would you take me to the world where my spirit flies?
Tell me is that really fact or a pack of lies?

Twiztid = By . Blink = Song.
[color=#00FF00]Drofder2004[/color] wrote:Its not out of nowhere, I carry it in my backpack, with my elephant, 32 pets, a spare pair of leggings, 20 fish feasts, a staff I use to magically disenchant things, a stone I can use to travel home, 20000 arrows, a portable stable with a gorilla, a cat and a wolf, 20 bandages and massive quantity of cloth.

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YaNo
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Re: no exception

Post by YaNo » February 24th, 2008, 10:10 pm

Look for brushes bigger then 2000 units. Also check the compile window for errors.

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