Help on Clipping & Renameing Maps in COD4

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steveuk
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Help on Clipping & Renameing Maps in COD4

Post by steveuk » February 6th, 2008, 1:31 pm

Ermmmm ok 2 quick question..

1: How do you clip in Radian, i want to Clip some walls, Doors, Cars, ect ,ect, I tried to select clip and past on item but that didnt work, so can someone point me to the correct information please.

2: How do you rename a map in once already named as i named my map im working on SK1, i wanta change it to Quiet Village

Most my map i names as Test, Demo, Map1, ect..lol most still dont work but will try and look at them this weekend


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Post by Drofder2004 » February 6th, 2008, 5:17 pm

What do you mean by clip, as to me it sounds as if you mean cut, using the clipper tool.

Using a clip, as KS said, is the same as making a wall, but using a clip texture.

As for renaming, you can rename any .map file, but do not rename after compiling (.d3dbsp)
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Post by Drofder2004 » February 6th, 2008, 5:25 pm

KillerSam wrote:I thought that at first, but he says 'clip cars' and 'clip and paste' so I am not sure.
true.

In that case, textures < tools
Different clips do different things, check the iWiki for a list of tool textures.
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Post by steveuk » February 6th, 2008, 5:39 pm

i mean clip prefabs, the wall i put on i can walk through, when i dont want to, walls should be solid, but these prefab ones im using arnt, if i walk right to it i go through the wall, i dont want to do that or i fall of the map.. so i need to make things sold/clipped, or what ever.?

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Post by topher » February 7th, 2008, 7:35 am

Could also make caulk walls the same size and places as the prefab walls.
You could also make your own prefabs..
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