[CoD4] CoDJumper Mod Update [v0.15] (Unsupported)
Moderator: Core Staff
Nice work, I noticed that and just assumed he did it 
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Drofder:
OK, I have tried to get the mod to work on one of the CJ servers, however, because "+set fs_game mods/codjumper" needs to be added to the shortcut, and we only have an .exe that the game runs off, I can't seem to find any way of getting the mod to run. I presume that the game has to start in the mod mode and it cannot be changed once the game is running (hence why it probably didn't work in the config). Any ideas?

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Drofder:
OK, I have tried to get the mod to work on one of the CJ servers, however, because "+set fs_game mods/codjumper" needs to be added to the shortcut, and we only have an .exe that the game runs off, I can't seem to find any way of getting the mod to run. I presume that the game has to start in the mod mode and it cannot be changed once the game is running (hence why it probably didn't work in the config). Any ideas?


shame. can ya make it run in the main directory like COD2 or is that impossible to do..?
There is always a resolution to thinks that cant be done, it may take time but ithink a guy with your skills will work it out very soon,
they say the simplest resolution is always the best and mostly works 95% of the times.??
hope to see you get it working soon..
Did you say the new mod unlocks the perks or Classes and RGPs
Steve
Steve
There is always a resolution to thinks that cant be done, it may take time but ithink a guy with your skills will work it out very soon,
they say the simplest resolution is always the best and mostly works 95% of the times.??
hope to see you get it working soon..
Did you say the new mod unlocks the perks or Classes and RGPs
When will this Mod be avalible, i wanta use the RPGs and other weapons...
Future Possible Features:
- CVAR Perks = Change your Cvars on-the-fly.
- CVAR loadout = Change your weapons, attachments + skins on-the-fly.
- Everything unlocked.
- Infinite RPG/C4 ammo
Steve
Steve
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Give me some more detailed looks at th setup. Take some screenshots of the fodler layout and shortcut file target line.Pedsdude wrote:Nice work, I noticed that and just assumed he did it
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Drofder:
OK, I have tried to get the mod to work on one of the CJ servers, however, because "+set fs_game mods/codjumper" needs to be added to the shortcut, and we only have an .exe that the game runs off, I can't seem to find any way of getting the mod to run. I presume that the game has to start in the mod mode and it cannot be changed once the game is running (hence why it probably didn't work in the config). Any ideas?

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- Core Staff
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You cannot start a server by double clicking an exe, unless that exe links to some king of shortcut or bat file. It just isn't possible.
Give me more in depth details, what EXE is it, are there any bat files?
Give me more in depth details, what EXE is it, are there any bat files?

Virgin Media 20Mb Broadband:
"Perfect for families going online at the same time, downloading movies, online gaming and more."
Borked internet since: 22-07-2010
just another thought..??
Why not just Doubleclick the normal CodjumperJ.exe, patch file & start server as a non dedicated server and try it that way, as if and when you noticed clicking that starts you off in the game as a private anyways (YES) then doing the rest of the setup, map, time ect,ect.Might work?
You could try it that way untill you find anotherway of doing it via t he original game EXE
Steve.
Why not just Doubleclick the normal CodjumperJ.exe, patch file & start server as a non dedicated server and try it that way, as if and when you noticed clicking that starts you off in the game as a private anyways (YES) then doing the rest of the setup, map, time ect,ect.Might work?
You could try it that way untill you find anotherway of doing it via t he original game EXE
Steve.
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- Core Staff
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- Joined: April 13th, 2005, 8:22 pm
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