Have questions about CoD2 mapping that aren't covered in the tutorials section? Post here!
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skorix
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by skorix » June 29th, 2007, 6:47 pm
hi, I have 2 question
-what is the option for spawn
-how to test my map
thank for answer

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waywaaaard
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by waywaaaard » June 29th, 2007, 10:18 pm
1: What do u mean? to place a spawnpoint right-klick on the grid misc dm_spawn
2: u have to compile and make a gsc then u can test it out of the compiler - on "Run Selected Map"
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skorix
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by skorix » June 29th, 2007, 10:19 pm
ok thx
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skorix
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by skorix » June 29th, 2007, 10:28 pm
I do my gsc file ( I write a texte from modsonline)
but what I do after?
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waywaaaard
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by waywaaaard » June 29th, 2007, 10:42 pm
THAT HANDS WERE NOT TRACED!
visit my blog:
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Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality 
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skorix
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by skorix » June 30th, 2007, 1:21 am
I select where my cod2 is.. all of my map is here but when I do "run selected map" I just go in cod2 solo
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waywaaaard
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by waywaaaard » June 30th, 2007, 1:30 am
then u forgot to place the mp_ in front of ur mapname
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Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality 
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Nightmare
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by Nightmare » June 30th, 2007, 2:19 am
what are you talking about leviathan?

just because the map does not have mp in front of the name does not mean it will not work in multiplayer.
If you want to run it in mp, make the iwd file correctly, as shown on modsonline, then place the iwd in your main. once its in there, just open up cod2 mp and type in /map (mapname)
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skorix
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by skorix » June 30th, 2007, 2:27 am
how I create a .bsp?
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Soviet
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by Soviet » June 30th, 2007, 2:31 am
compile using cod2 compiler in cod2 tools folder, and leviathan was wrong about the spawns. its mp/dm_spawn
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skorix
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by skorix » June 30th, 2007, 3:34 am
how to compile ... sory i'm new

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waywaaaard
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by waywaaaard » June 30th, 2007, 10:46 am
Nightmare wrote:what are you talking about leviathan?

just because the map does not have mp in front of the name does not mean it will not work in multiplayer.
If you want to run it in mp, make the iwd file correctly, as shown on modsonline, then place the iwd in your main. once its in there, just open up cod2 mp and type in /map (mapname)
i know there musn't be a mp_ in front of the map name but if it isnt u cant test it out of the compiler
I test my maps out of the compiler with mp_ in front of 'cause if mp_ isnt in front of u will end in SP - u can change it later to whatever and make the iwd but for easy testing I think it is the best way
@Soviet kk I thought it was misc - my mind betrayed me XD
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Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality 
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