lev_facilities

Have a jump map that we don't have on our site? Let us know!

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waywaaaard
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lev_facilities

Post by waywaaaard » March 10th, 2007, 8:34 pm

lev_facilities:

Image
Image

Infos:


Read levme.txt

Download:
Klick here to download the iwd

Klick here to download the zip



Klick here for the dir:

Klick






old:
---------------------------------------------------------------------------------------------------------------------------------------------------
hey
i am working now on a own jumpmap for cod2, but i have never used radiant before so i sorted my ideas with c4d here some shots:

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i've got some new ideas for jumps and i try to realise them

@zaitsev i try to make a room for you XD[/img]
Last edited by waywaaaard on July 17th, 2007, 12:58 am, edited 1 time in total.
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Pedsdude
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Post by Pedsdude » March 10th, 2007, 8:40 pm

Looks cool :)
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waywaaaard
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Post by waywaaaard » March 10th, 2007, 8:52 pm

thx i think i can learn radiant fast and i am atm trying to make the first attempts
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Post by Pedsdude » March 10th, 2007, 9:40 pm

c4d is harder than radiant anyway, so you shouldn't have many problems
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waywaaaard
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Post by waywaaaard » March 10th, 2007, 10:17 pm

i think it is just practise and habit <- hope that is the right word for

http://leviathan-design.de/~upload1/shot0000.jpg <- screenshot is a little bit dark o.O but this is my first attempt
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Post by Neo Snipe » March 11th, 2007, 12:24 am

looking gd :D
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waywaaaard
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Post by waywaaaard » March 11th, 2007, 3:42 pm

mh a really nooby question; how can i make this selected brush on the following ss smaler i wanna make rail

http://leviathan-design.de/~upload1/ss154009.jpg

ok found out by myself ; a litte bit confusing with that grid size
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Post by Nightmare » March 11th, 2007, 4:49 pm

you have to change the grid size, there are two ways to do this:

1.press 1 - 9 to change the sizes 4 is the default
the lower the number, the smaller the grid size.

or

2.Click on grid at the top and then select a grid size, it also shows the number you can press beside it.
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waywaaaard
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Post by waywaaaard » March 12th, 2007, 6:00 pm

here are some screenshots of the progress

http://leviathan-design.de/~upload1/shot0006.jpg
http://leviathan-design.de/~upload1/shot0001.jpg
http://leviathan-design.de/~upload1/shot0002.jpg
http://leviathan-design.de/~upload1/shot0003.jpg

can someone give me the units how high u can jump with 125fps and 333fps and does someone know how many units the gap in the second house of mp_jump is
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Post by Neo Snipe » March 12th, 2007, 7:11 pm

look gd but seems a bit dark to me, cant wait to play it tho :D
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waywaaaard
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Post by waywaaaard » March 12th, 2007, 7:52 pm

i 've got two monitors on my pc; on my tft it is bright and on the old one it is really dark - but the lighting isnt finished yet
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Post by Neo Snipe » March 12th, 2007, 8:29 pm

well its probably just the SS and in game u can turn up brightness etc tbh im more intrested in jumping a new map :P :D
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Post by All-Killer » March 12th, 2007, 8:44 pm

Looks nice on the 3d program screens. And finally a new cod2 map, cant wait to seethe results

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Post by [SoE]_Zaitsev » March 13th, 2007, 2:31 pm

I hope you can make it a good jump map, it sure looks like it.

Can't wait for my own room :P
matt101harris wrote:big cock was the first thing that came to my head lol

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waywaaaard
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Post by waywaaaard » March 13th, 2007, 3:05 pm

i 'll try to make it a harder jumpmap or better to say a more tricky jumpmap
@zaitsev at first i have to finish my first room ever
THAT HANDS WERE NOT TRACED!
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Soviet wrote:Yeah, watch out, Peds will hit you with his +5 D-Battleaxe of homosexuality :roll:

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