script_models
Moderator: Core Staff
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script_models
Ive got a script_model and i want to change the size. I use modelscale in radiant but in game its normal size still. Is there anyway to enlarge a script_model?
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- Past/Inactive Team Member
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As far as I know it's not possible to scale script models. There's a converter which would allow you to edit the models default scale ect but you need the specific modeling tools and knowledge to do it. I can edit cod 1 & 2 models, but can only export them into cod 2, as I don't have the tools to export to cod 1.
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you could use moveX,Y,Z and move it fast and out of sight/
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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- Past/Inactive Team Member
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brush hide();
brush notsolid();
brush show();
brush solid();
brush notsolid();
brush show();
brush solid();
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or that, that works too.
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]