A Gap area,
An Easy, Hard version and if needed Ultra (for the pro's on here

I've done all the basic tutorials but the only one i've struggled on is the lightning so could anyone help me with that? As i don't know whats needed for the light, as when i press N to open the values it only comes up with Classname and origin, what other values will i need for a light? I know the inner circles of each light cannot touch, but i've looked at the example of a light on matmata and it has a radius and other values, i'm guessing these are what i need but how do i enable these?
Also is it ok using a spawn box for the height of a player? such as the height, width and length of the box can be used for what the height and width of a player would be?
For the gap area i've used the units in Radiant as the lengths of the gap, so 220 units in radiant would be a 220 gap length (it seemed logical so i went with it). Also the platforms to jump from on the gaps are 80 in width and 144 in length, are these big enough?
Oh and i could do with some info on heights for such as
a 125fps jump up onto a block, like whats the maximum height possible on a 125 fps jump?
suitable gap lengths for;
A easy map? such as SC_Mega gap lengths, would 150 gaps be suitable?
A hard map would 220 be suitable or should they be more 230+?
A Ultra map be 235+?
Also how should i build my map to make sure a player would have 125 fps easily throughout the map? After making my map i'll plan on doing abit of scripting for elevators and portals and also opening doors.
Anyway if you can answer any of my questions thanks in advance, also i don't mind abit of criticism against my map as we all have to learn some way
