EXPLOIT mod
Moderator: Core Staff
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- CJ Wannabe
- Posts: 3
- Joined: August 9th, 2006, 8:02 am
EXPLOIT mod
Ok I was on the jump server. And it like blocked the exploit blocker included with the recent game patches. So u could get to places that are no longer reachable. Say for instance, on the church in St mere eglise when it usually automatically kills you but with the jumper mod it doenst. Can someone tell me what part of the Codjumper mod does this? I was looking around but I am a noob at file hunting. AND if this is illegal and I'm not allowed to mess with the mod and alter it, I will stop all attempts at it.Respect. If I'm allowed, All i need is only that part of the mod that enables most exploits again, or someone could send me that part of the mod, or point me out a to where in the IWD its located. Its the only part I want. BTW this is for COD2. Thanks in advance. Keep up the good work.=)
Xfire=lutherman13
Xfire=lutherman13
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- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
CoDJumper servers use a version of the no hurt mod (provided above).
You cannot use this on a server which has not got it installed. So basically, only CoDJumper servers are using this mod.
You cannot use this on a server which has not got it installed. So basically, only CoDJumper servers are using this mod.

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- CJ Wannabe
- Posts: 3
- Joined: August 9th, 2006, 8:02 am
Thanks guys. I found that it was the killtrigger.gsc file and now it works. I never saw the no hurt mod though. I should check it out if it does something else. Me and my clan mates like to have fun when nobody is around so I put this mod on our server to enable the exploits again, and I take it off when it has some other people in. Thanks again.
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- CJ Wannabe
- Posts: 3
- Joined: August 9th, 2006, 8:02 am
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- Core Staff
- Posts: 13315
- Joined: April 13th, 2005, 8:22 pm
- Location: UK, London
The recent anti-exploit stuff that IW added is all added using the "killtriggers" gsc file, which in the no_hurt_mod actually disables, therefore ALL killtriggers than were added to the latest patch are disabled. All original triggers will still exist (this is due to the way they edited the map)

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