you specifically asked for drofder before your late edit.creator wrote:ok but.. why didnt u post here what i just asked than this message...
would be more helpfull than the 1 u just made...
scripting: moveto
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I'm not your "baby" and ofcourse I know how it works...creator wrote:oooooohhhh drofderLuke wrote: brush notsolid(); //delete
brush hide();
wait 5;
brush solid();
brush show(); // respawnbaby
u know how this works?
if yes please explane it to me
and can u tell me how to make like walls half a circle
in cod1)
and no i dont want to make a cylinder
or luke)
or anyone else)
It simply hides and makes script_brushmodel non solid.
Nothing needs explaining, make a brush a brushmodel, and hide it usig the above code.
Make a cylinder then cut it in half using the clipper tool.

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and will it just respawns and remove every 5 seconds?
and where will it respawn?
and when will it be remove?
and where will it be respawned to
and where will it be removed to
and will u still be able to see/walk against it?
and i know ur not my baby
and i say alot of and
and?
and where will it respawn?
and when will it be remove?
and where will it be respawned to
and where will it be removed to
and will u still be able to see/walk against it?
and i know ur not my baby
and i say alot of and
and?
Cod 1 Mapper&Modder&Moddeler
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u cant cut it in halfDrofder2004 wrote:
Make a cylinder then cut it in half using the clipper tool.
Code: Select all
Deslecting patches for clip operation.
Cod 1 Mapper&Modder&Moddeler
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Way to many questions, not enough research. I learned everything I know from Modsonline and from personal teaching (in other words trial and error).
I cannot answer everything, you need to try things for yourself and see if you can get them to work.
If you cannot do it for yourself, check for tuorials at ModsOnline.com
If then you still cannot do it, ask for help here.
Do not spam questions, as I wont answer them.
I cannot answer everything, you need to try things for yourself and see if you can get them to work.
If you cannot do it for yourself, check for tuorials at ModsOnline.com
If then you still cannot do it, ask for help here.
Do not spam questions, as I wont answer them.

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marshall
i found lots of bugs in it
main()
{
thread door_slider ();
}
door_slider ()
{
door = getent ("slide ", "targetnameâ€);
trig = getent ("slider_trigger ", "targetnameâ€);
while (1)
{
trig waittill ("trigger");
door moveto ((100,200,300), 1); ///// ure brush will move to them co-ordinates in one second
door waittill ("movedoneâ€);
wait (4);
door moveto ((120,220,320), 1); //// ure brush will move to them co-ordinates in one second
door waittill ("movedoneâ€);
}
}
first of all:
" those instead of: â€
door = getent ("slide ", "targetnameâ€);
trig = getent ("slider_trigger ", "targetnameâ€);
red ones are wrong...
must be from modsonline?
i found lots of bugs in it
main()
{
thread door_slider ();
}
door_slider ()
{
door = getent ("slide ", "targetnameâ€);
trig = getent ("slider_trigger ", "targetnameâ€);
while (1)
{
trig waittill ("trigger");
door moveto ((100,200,300), 1); ///// ure brush will move to them co-ordinates in one second
door waittill ("movedoneâ€);
wait (4);
door moveto ((120,220,320), 1); //// ure brush will move to them co-ordinates in one second
door waittill ("movedoneâ€);
}
}
first of all:
" those instead of: â€
door = getent ("slide ", "targetnameâ€);
trig = getent ("slider_trigger ", "targetnameâ€);
red ones are wrong...
must be from modsonline?
Cod 1 Mapper&Modder&Moddeler
first things first..
Dont copy and paste script,
use the resource that i gave u ,
and rewrite it, whilst going through it bit by bit..
You will then learn to script by ure self then too,
Moving brushes is a very easy script to learn...
For more info, check out:- http://www.modsonline.com/Tutorials-read-121.html
Marshall
Dont copy and paste script,
use the resource that i gave u ,
and rewrite it, whilst going through it bit by bit..
You will then learn to script by ure self then too,
Moving brushes is a very easy script to learn...
For more info, check out:- http://www.modsonline.com/Tutorials-read-121.html
Marshall
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