hard dawnville way on roofs
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- CJ G0D!
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- Core Staff
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Hehe, the only hard thing about them is the first nade. 
But otherwise, I dig the jumps. Can they be done with the kill triggers also?

But otherwise, I dig the jumps. Can they be done with the kill triggers also?
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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- CJ G0D!
- Posts: 1156
- Joined: April 7th, 2006, 7:41 pm
- Location: nethelands/fryslân
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- Core Staff
- Posts: 2030
- Joined: July 24th, 2006, 11:21 am
- Location: Cramped in a small cubicle/making another jump map
Let's check it out. 
EDITED: Heh, this one is probably possible, but I dunno if the kill triggers are over the 2nd roof, next to the church.

EDITED: Heh, this one is probably possible, but I dunno if the kill triggers are over the 2nd roof, next to the church.

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
-
- CJ G0D!
- Posts: 1587
- Joined: January 3rd, 2006, 9:38 am
- Location: Germany