Hi, i have a problem with holding a dedicated server,,

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krl

Hi, i have a problem with holding a dedicated server,,

Post by krl » June 4th, 2006, 10:37 pm

Hi, i have a problem with holding a dedicated server,,

I use a shortcut to CODMP witsh has this target: "C:\Programfiler\Call of Duty\CoDUOMP.exe" +set dedicated 2 +exec dedicated.cfg"
I use a dedicated.cfg script with a map totate ++

It starts up, but it shuts down, then i type in exec dedicated.cfg into the console, and it starts,

then it works local but not dedicated..
is there any commands to change it to dedicated?

This is written in the dedicated.cfg file:

sets .ADMIN "KRL and Bigmac"
sets .EMAIL "admin_krl@chello.no"
sets .IRC ""
sets .WEBSITE ""
sets .LOCATION "Norway"
set sv_hostname "^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server"
set scr_motd "Welcome to ^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server"
set rconPassword "EDITED BY KS"
set g_password ""
set sv_privatePassword ""
set net_ip "80.111.85.154"
set net_port "28960"
set sv_maxclients "5"
set sv_privateClients ""
set sv_maxRate ""
set sv_minPing ""
set sv_maxPing "888"
set sv_pure "0"
set sv_cheats "0"
set logfile "1"
set g_logsync "1"
set g_log "krl\'s-server_mp.log"
set sv_floodProtect "1"
set sv_kickBanTime "300"
set sv_fps "125"
set sv_master1 "codmaster.activision.com"
set scr_friendlyfire "0"
set scr_killcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
set scr_teambalance "0"
set scr_teamscorepenalty "0"
set scr_forcerespawn "0"
set scr_drawfriend "0"
set sv_disableClientConsole "0"
set g_deadChat "1"
set sv_allowDownload "1"
set sv_wwwDownload "1"
set sv_wwwBaseURL "http://krilar.freehostia.com/cod/"
set sv_wwwDlDisconnected "http://krilar.freehostia.com/cod/"
set g_allowvote "1"
set g_allowVoteKick "1"
set g_allowVoteMap "1"
set g_allowVoteMapRestart "1"
set g_allowVoteMapRotate "1"
set g_allowVoteTempBanUser "0"
set g_allowVoteTypeMap "0"
set g_allowVoteDrawFriend "0"
set g_allowVoteFriendlyFire "0"
set g_allowVoteKillCam "1"
set scr_dm_scorelimit "50"
set scr_dm_timelimit "0"
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "0"
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "0"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set dm_maps "Array"
set tdm_maps "Array"
set sv_maprotationcurrent ""
set sv_mapRotation "gametype dm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse "
map_rotate


set scr_lev_friendlyfire "dm"
set scr_lev_position_check "1"
set scr_lev_AntiKill "1"
set scr_lev_AntiKill_max "3"
set scr_lev_AntiKill_warn "1"
set scr_lev_show_logo "1"
set scr_lev_savepositions "1"
set scr_lev_disable_minefields "1"
set scr_lev_ammo_min "1"
set scr_lev_ammo_max "1"
set scr_lev_teamkill_max "5"
set scr_lev_teamkill_warn "1"
set scr_lev_teamkill_msg "^4Stop ^1Killing ^7you bastard!"
set scr_lev_teamkill_method "1"
set sv_punkbuster "0"
PB_SV_BadName 0 I_am_a_pathetic_jumper_killer!

------------------------------------------------------------

when i use the shortcut to CODMP witsh has this target: "C:\Programfiler\Call of Duty\CoDUOMP.exe" +set dedicated 2 +exec dedicated.cfg"

then i get this:

CODUO MP 1.51 build win-x86 Dec 6 2004
----- FS_Startup -----
Current language: english
Current search path:
C:\Programfiler\Call of Duty\uo\z_Nuenen.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\zz_mp_uo_hollenberg.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\zzz_SFPCOD_stlo.pk3 (37 files)
C:\Programfiler\Call of Duty\uo\zzz_AKK_v1.55.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\village2.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\user_mp_wolfsquare_final.pk3 (19 files)
C:\Programfiler\Call of Duty\uo\user-CODUO-JumpMapAid_v1.0_svr_xXezekielXx.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\uo_viks_omaha_v3.pk3 (36 files)
C:\Programfiler\Call of Duty\uo\uo_destroyedvillage.pk3 (44 files)
C:\Programfiler\Call of Duty\uo\uomappack00.pk3 (143 files)
C:\Programfiler\Call of Duty\uo\the_Valley.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\the_rock_night_mtl.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\The_Keep.pk3 (17 files)
C:\Programfiler\Call of Duty\uo\the_bridge.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\team_laumonerie.pk3 (37 files)
C:\Programfiler\Call of Duty\uo\talmont.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\shadow.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\second_coming.pk3 (35 files)
C:\Programfiler\Call of Duty\uo\sconseville_beta.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\remsnow.pk3 (32 files)
C:\Programfiler\Call of Duty\uo\railyard_jump.pk3 (24 files)
C:\Programfiler\Call of Duty\uo\raiders.pk3 (87 files)
C:\Programfiler\Call of Duty\uo\pierrambo_hotel_2.pk3 (104 files)
C:\Programfiler\Call of Duty\uo\peds_palace.pk3 (16 files)
C:\Programfiler\Call of Duty\uo\pakuo07.pk3 (157 files)
C:\Programfiler\Call of Duty\uo\pakuo06.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\pakuo05.pk3 (3 files)
C:\Programfiler\Call of Duty\uo\pakuo04.pk3 (7646 files)
C:\Programfiler\Call of Duty\uo\pakuo03.pk3 (2275 files)
C:\Programfiler\Call of Duty\uo\pakuo02.pk3 (790 files)
C:\Programfiler\Call of Duty\uo\pakuo01.pk3 (1657 files)
C:\Programfiler\Call of Duty\uo\pakuo00.pk3 (6233 files)
C:\Programfiler\Call of Duty\uo\OfficeSpace.pk3 (31 files)
C:\Programfiler\Call of Duty\uo\nm_unlocked.pk3 (53 files)
C:\Programfiler\Call of Duty\uo\nm_treehouse.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\nm_trap.pk3 (21 files)
C:\Programfiler\Call of Duty\uo\nm_tower.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\nm_random.pk3 (20 files)
C:\Programfiler\Call of Duty\uo\nm_pinball.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\Neverland.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_wewel.pk3 (24 files)
C:\Programfiler\Call of Duty\uo\mp_venicedock.pk3 (8 files)
C:\Programfiler\Call of Duty\uo\mp_val_di_funes.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_uo_vaddhe.pk3 (58 files)
C:\Programfiler\Call of Duty\uo\mp_uo_provence.pk3 (83 files)
C:\Programfiler\Call of Duty\uo\mp_uo_ouistreham.pk3 (71 files)
C:\Programfiler\Call of Duty\uo\mp_uo_brjansk.pk3 (16 files)
C:\Programfiler\Call of Duty\uo\mp_uo_borisovka2.pk3 (27 files)
C:\Programfiler\Call of Duty\uo\mp_uo_borisovka.pk3 (27 files)
C:\Programfiler\Call of Duty\uo\mp_uo_Amberville_2.pk3 (124 files)
C:\Programfiler\Call of Duty\uo\mp_tigerhunt.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\mp_thunderville.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_streetwar.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_stargate.pk3 (109 files)
C:\Programfiler\Call of Duty\uo\mp_simo_hayha.pk3 (53 files)
C:\Programfiler\Call of Duty\uo\mp_Shore.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\mp_sheltercomplex.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_saint-lo.pk3 (39 files)
C:\Programfiler\Call of Duty\uo\mp_race.pk3 (54 files)
C:\Programfiler\Call of Duty\uo\mp_panzermine_ns.pk3 (30 files)
C:\Programfiler\Call of Duty\uo\mp_neuville-winter.pk3 (38 files)
C:\Programfiler\Call of Duty\uo\mp_landsitz.pk3 (49 files)
C:\Programfiler\Call of Duty\uo\mp_jump-race.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\mp_hurtgen-autumn.pk3 (56 files)
C:\Programfiler\Call of Duty\uo\mp_dawnville-winter.pk3 (82 files)
C:\Programfiler\Call of Duty\uo\mp_bellicourt_night_fix.pk3 (26 files)
C:\Programfiler\Call of Duty\uo\mp_bazolles_final.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\mp_amfreville.pk3 (39 files)
C:\Programfiler\Call of Duty\uo\mohsh_Berlin.pk3 (34 files)
C:\Programfiler\Call of Duty\uo\Mogadishu.pk3 (26 files)
C:\Programfiler\Call of Duty\uo\Mogadishu.db22c7e9.pk3 (20 files)
C:\Programfiler\Call of Duty\uo\mazeofdeath.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\Mad_House.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\jumpville.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\jm_wOOp.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\jm_motion.pk3 (30 files)
C:\Programfiler\Call of Duty\uo\jm_krime.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\inselburg.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\hobbiton_mtl.pk3 (42 files)
C:\Programfiler\Call of Duty\uo\Gorges_du_Wet.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\gfm_vierville.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\farm2.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\dufresne.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\Dan_JumpV3.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\commando.pk3 (48 files)
C:\Programfiler\Call of Duty\uo\cj_wolfjump.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\castle2.pk3 (31 files)
C:\Programfiler\Call of Duty\uo\brecourt_russian.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\bleicherode_beta2.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\Berlov.pk3 (8 files)
C:\Programfiler\Call of Duty\uo\Bahnhof.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\autumnamerica3.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\alpestra.pk3 (52 files)
C:\Programfiler\Call of Duty\uo\716ID_SturmGrenadiere.pk3 (8 files)
C:\Programfiler\Call of Duty/uo
C:\Programfiler\Call of Duty\main\zzz_Flamer_AT_Mod.pk3 (17 files)
C:\Programfiler\Call of Duty\main\z1-mittenwald.pk3 (43 files)
C:\Programfiler\Call of Duty\main\user_mp_v2_ver3.pk3 (42 files)
C:\Programfiler\Call of Duty\main\user_mp_cod_lolv2.pk3 (8 files)
C:\Programfiler\Call of Duty\main\User-Map_townville.pk3 (10 files)
C:\Programfiler\Call of Duty\main\UO_Vikings_Omaha_2.pk3 (28 files)
C:\Programfiler\Call of Duty\main\peds_puzzle.pk3 (12 files)
C:\Programfiler\Call of Duty\main\peds_bathroom.pk3 (20 files)
C:\Programfiler\Call of Duty\main\pakb.pk3 (60 files)
C:\Programfiler\Call of Duty\main\paka.pk3 (41 files)
C:\Programfiler\Call of Duty\main\pak9.pk3 (149 files)
C:\Programfiler\Call of Duty\main\pak8.pk3 (235 files)
C:\Programfiler\Call of Duty\main\pak6.pk3 (3 files)
C:\Programfiler\Call of Duty\main\pak5.pk3 (4858 files)
C:\Programfiler\Call of Duty\main\pak4.pk3 (1668 files)
C:\Programfiler\Call of Duty\main\pak3.pk3 (1992 files)
C:\Programfiler\Call of Duty\main\pak2.pk3 (694 files)
C:\Programfiler\Call of Duty\main\pak1.pk3 (2642 files)
C:\Programfiler\Call of Duty\main\pak0.pk3 (12816 files)
C:\Programfiler\Call of Duty\main\outlawsdv-snow.pk3 (8 files)
C:\Programfiler\Call of Duty\main\oase.pk3 (47 files)
C:\Programfiler\Call of Duty\main\mp_stanjel.pk3 (79 files)
C:\Programfiler\Call of Duty\main\mp_slaughter.pk3 (11 files)
C:\Programfiler\Call of Duty\main\mp_jump.pk3 (9 files)
C:\Programfiler\Call of Duty\main\mp_inferno.pk3 (17 files)
C:\Programfiler\Call of Duty\main\jm_rikku.pk3 (8 files)
C:\Programfiler\Call of Duty\main\jm_crispy.pk3 (5 files)
C:\Programfiler\Call of Duty\main\bos_map_pack_v1.pk3 (227 files)
C:\Programfiler\Call of Duty\main\bellicourt_v1_1.pk3 (11 files)
C:\Programfiler\Call of Duty\main\Arkov.pk3 (22 files)
C:\Programfiler\Call of Duty\main\AmusementPark.pk3 (10 files)
C:\Programfiler\Call of Duty/main
C:\Programfiler\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
----------------------
54780 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing uoconfig_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 3.25 GHz
System memory is 1024 MB (capped at 1 GB)
Video card memory is 256 MB
Streaming SIMD Extensions (SSE) supported

Winsock Initialized
Opening IP socket: localhost:28960
Hostname: crash-poff
IP: 80.111.85.154
--- Common Initialization Complete ---
Working directory: C:\Programfiler\Call of Duty
exec <filename> : execute a script file
Hitch warning: 562 msec frame time
Hitch warning: 1524 msec frame time

--------------------------------------------

Then i type in exec dedicated.cfg into the console:
(It starts)
and i get this:

logfile opened on Sun Jun 04 23:31:49 2006

cvar set g_logsync 1
cvar set g_log krl\'s-server_mp.log
cvar set sv_floodProtect 1
cvar set sv_kickBanTime 300
cvar set sv_fps 125
cvar set sv_master1 codmaster.activision.com
cvar set scr_friendlyfire 0
cvar set scr_killcam 1
cvar set scr_freelook 0
cvar set scr_spectateenemy 0
cvar set scr_teambalance 0
cvar set scr_teamscorepenalty 0
cvar set scr_forcerespawn 0
cvar set scr_drawfriend 0
cvar set sv_disableClientConsole 0
cvar set g_deadChat 1
cvar set sv_allowDownload 1
cvar set sv_wwwDownload 1
cvar set sv_wwwBaseURL http://krilar.freehostia.com/cod/
cvar set sv_wwwDlDisconnected http://krilar.freehostia.com/cod/
cvar set g_allowvote 1
cvar set g_allowVoteKick 1
cvar set g_allowVoteMap 1
cvar set g_allowVoteMapRestart 1
cvar set g_allowVoteMapRotate 1
cvar set g_allowVoteTempBanUser 0
cvar set g_allowVoteTypeMap 0
cvar set g_allowVoteDrawFriend 0
cvar set g_allowVoteFriendlyFire 0
cvar set g_allowVoteKillCam 1
cvar set scr_dm_scorelimit 50
cvar set scr_dm_timelimit 0
cvar set scr_tdm_scorelimit 100
cvar set scr_tdm_timelimit 0
cvar set scr_allow_bar 1
cvar set scr_allow_bren 1
cvar set scr_allow_enfield 1
cvar set scr_allow_fg42 0
cvar set scr_allow_kar98k 1
cvar set scr_allow_kar98ksniper 1
cvar set scr_allow_m1carbine 1
cvar set scr_allow_m1garand 1
cvar set scr_allow_mp40 1
cvar set scr_allow_mp44 1
cvar set scr_allow_nagant 1
cvar set scr_allow_nagantsniper 1
cvar set scr_allow_panzerfaust 0
cvar set scr_allow_ppsh 1
cvar set scr_allow_springfield 1
cvar set scr_allow_sten 1
cvar set scr_allow_thompson 1
cvar set dm_maps Array
cvar set tdm_maps Array
cvar set sv_maprotationcurrent
cvar set sv_mapRotation gametype dm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
map_rotate...

"sv_mapRotation" is:"gametype dm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse "

"sv_mapRotationCurrent" is:""

cvar set sv_mapRotationCurrent gametype dm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
cvar set sv_mapRotationCurrent dm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
cvar set sv_mapRotationCurrent map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
Setting g_gametype: dm.
cvar set g_gametype dm
cvar set sv_mapRotationCurrent mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
cvar set sv_mapRotationCurrent map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype dm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse gametype tdm map mp_carentan map mp_dawnville map mp_harbor map mp_neuville map mp_railyard gametype tdm map mp_UO_carentan map mp_powcamp map mp_UO_dawnville map mp_UO_harbor map mp_UO_powcamp map peds_palace map nm_pinball map nm_tower map nm_treehouse
Setting map: mp_carentan.
couldn't exec mp_carentan_dm.cfg
------ Server Initialization ------
Server: mp_carentan
Hunk_Clear: reset the hunk ok
Current language: english
Current search path:
C:\Programfiler\Call of Duty\uo\z_Nuenen.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\zz_mp_uo_hollenberg.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\zzz_SFPCOD_stlo.pk3 (37 files)
C:\Programfiler\Call of Duty\uo\zzz_AKK_v1.55.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\village2.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\user_mp_wolfsquare_final.pk3 (19 files)
C:\Programfiler\Call of Duty\uo\user-CODUO-JumpMapAid_v1.0_svr_xXezekielXx.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\uo_viks_omaha_v3.pk3 (36 files)
C:\Programfiler\Call of Duty\uo\uo_destroyedvillage.pk3 (44 files)
C:\Programfiler\Call of Duty\uo\uomappack00.pk3 (143 files)
C:\Programfiler\Call of Duty\uo\the_Valley.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\the_rock_night_mtl.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\The_Keep.pk3 (17 files)
C:\Programfiler\Call of Duty\uo\the_bridge.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\team_laumonerie.pk3 (37 files)
C:\Programfiler\Call of Duty\uo\talmont.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\shadow.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\second_coming.pk3 (35 files)
C:\Programfiler\Call of Duty\uo\sconseville_beta.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\remsnow.pk3 (32 files)
C:\Programfiler\Call of Duty\uo\railyard_jump.pk3 (24 files)
C:\Programfiler\Call of Duty\uo\raiders.pk3 (87 files)
C:\Programfiler\Call of Duty\uo\pierrambo_hotel_2.pk3 (104 files)
C:\Programfiler\Call of Duty\uo\peds_palace.pk3 (16 files)
C:\Programfiler\Call of Duty\uo\pakuo07.pk3 (157 files)
C:\Programfiler\Call of Duty\uo\pakuo06.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\pakuo05.pk3 (3 files)
C:\Programfiler\Call of Duty\uo\pakuo04.pk3 (7646 files)
C:\Programfiler\Call of Duty\uo\pakuo03.pk3 (2275 files)
C:\Programfiler\Call of Duty\uo\pakuo02.pk3 (790 files)
C:\Programfiler\Call of Duty\uo\pakuo01.pk3 (1657 files)
C:\Programfiler\Call of Duty\uo\pakuo00.pk3 (6233 files)
C:\Programfiler\Call of Duty\uo\OfficeSpace.pk3 (31 files)
C:\Programfiler\Call of Duty\uo\nm_unlocked.pk3 (53 files)
C:\Programfiler\Call of Duty\uo\nm_treehouse.pk3 (6 files)
C:\Programfiler\Call of Duty\uo\nm_trap.pk3 (21 files)
C:\Programfiler\Call of Duty\uo\nm_tower.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\nm_random.pk3 (20 files)
C:\Programfiler\Call of Duty\uo\nm_pinball.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\Neverland.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_wewel.pk3 (24 files)
C:\Programfiler\Call of Duty\uo\mp_venicedock.pk3 (8 files)
C:\Programfiler\Call of Duty\uo\mp_val_di_funes.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_uo_vaddhe.pk3 (58 files)
C:\Programfiler\Call of Duty\uo\mp_uo_provence.pk3 (83 files)
C:\Programfiler\Call of Duty\uo\mp_uo_ouistreham.pk3 (71 files)
C:\Programfiler\Call of Duty\uo\mp_uo_brjansk.pk3 (16 files)
C:\Programfiler\Call of Duty\uo\mp_uo_borisovka2.pk3 (27 files)
C:\Programfiler\Call of Duty\uo\mp_uo_borisovka.pk3 (27 files)
C:\Programfiler\Call of Duty\uo\mp_uo_Amberville_2.pk3 (124 files)
C:\Programfiler\Call of Duty\uo\mp_tigerhunt.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\mp_thunderville.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_streetwar.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_stargate.pk3 (109 files)
C:\Programfiler\Call of Duty\uo\mp_simo_hayha.pk3 (53 files)
C:\Programfiler\Call of Duty\uo\mp_Shore.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\mp_sheltercomplex.pk3 (11 files)
C:\Programfiler\Call of Duty\uo\mp_saint-lo.pk3 (39 files)
C:\Programfiler\Call of Duty\uo\mp_race.pk3 (54 files)
C:\Programfiler\Call of Duty\uo\mp_panzermine_ns.pk3 (30 files)
C:\Programfiler\Call of Duty\uo\mp_neuville-winter.pk3 (38 files)
C:\Programfiler\Call of Duty\uo\mp_landsitz.pk3 (49 files)
C:\Programfiler\Call of Duty\uo\mp_jump-race.pk3 (7 files)
C:\Programfiler\Call of Duty\uo\mp_hurtgen-autumn.pk3 (56 files)
C:\Programfiler\Call of Duty\uo\mp_dawnville-winter.pk3 (82 files)
C:\Programfiler\Call of Duty\uo\mp_bellicourt_night_fix.pk3 (26 files)
C:\Programfiler\Call of Duty\uo\mp_bazolles_final.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\mp_amfreville.pk3 (39 files)
C:\Programfiler\Call of Duty\uo\mohsh_Berlin.pk3 (34 files)
C:\Programfiler\Call of Duty\uo\Mogadishu.pk3 (26 files)
C:\Programfiler\Call of Duty\uo\Mogadishu.db22c7e9.pk3 (20 files)
C:\Programfiler\Call of Duty\uo\mazeofdeath.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\Mad_House.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\jumpville.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\jm_wOOp.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\jm_motion.pk3 (30 files)
C:\Programfiler\Call of Duty\uo\jm_krime.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\inselburg.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\hobbiton_mtl.pk3 (42 files)
C:\Programfiler\Call of Duty\uo\Gorges_du_Wet.pk3 (15 files)
C:\Programfiler\Call of Duty\uo\gfm_vierville.pk3 (14 files)
C:\Programfiler\Call of Duty\uo\farm2.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\dufresne.pk3 (13 files)
C:\Programfiler\Call of Duty\uo\Dan_JumpV3.pk3 (10 files)
C:\Programfiler\Call of Duty\uo\commando.pk3 (48 files)
C:\Programfiler\Call of Duty\uo\cj_wolfjump.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\castle2.pk3 (31 files)
C:\Programfiler\Call of Duty\uo\brecourt_russian.pk3 (23 files)
C:\Programfiler\Call of Duty\uo\bleicherode_beta2.pk3 (12 files)
C:\Programfiler\Call of Duty\uo\Berlov.pk3 (8 files)
C:\Programfiler\Call of Duty\uo\Bahnhof.pk3 (9 files)
C:\Programfiler\Call of Duty\uo\autumnamerica3.pk3 (25 files)
C:\Programfiler\Call of Duty\uo\alpestra.pk3 (52 files)
C:\Programfiler\Call of Duty\uo\716ID_SturmGrenadiere.pk3 (8 files)
C:\Programfiler\Call of Duty/uo
C:\Programfiler\Call of Duty\main\zzz_Flamer_AT_Mod.pk3 (17 files)
C:\Programfiler\Call of Duty\main\z1-mittenwald.pk3 (43 files)
C:\Programfiler\Call of Duty\main\user_mp_v2_ver3.pk3 (42 files)
C:\Programfiler\Call of Duty\main\user_mp_cod_lolv2.pk3 (8 files)
C:\Programfiler\Call of Duty\main\User-Map_townville.pk3 (10 files)
C:\Programfiler\Call of Duty\main\UO_Vikings_Omaha_2.pk3 (28 files)
C:\Programfiler\Call of Duty\main\peds_puzzle.pk3 (12 files)
C:\Programfiler\Call of Duty\main\peds_bathroom.pk3 (20 files)
C:\Programfiler\Call of Duty\main\pakb.pk3 (60 files)
C:\Programfiler\Call of Duty\main\paka.pk3 (41 files)
C:\Programfiler\Call of Duty\main\pak9.pk3 (149 files)
C:\Programfiler\Call of Duty\main\pak8.pk3 (235 files)
C:\Programfiler\Call of Duty\main\pak6.pk3 (3 files)
C:\Programfiler\Call of Duty\main\pak5.pk3 (4858 files)
C:\Programfiler\Call of Duty\main\pak4.pk3 (1668 files)
C:\Programfiler\Call of Duty\main\pak3.pk3 (1992 files)
C:\Programfiler\Call of Duty\main\pak2.pk3 (694 files)
C:\Programfiler\Call of Duty\main\pak1.pk3 (2642 files)
C:\Programfiler\Call of Duty\main\pak0.pk3 (12816 files)
C:\Programfiler\Call of Duty\main\outlawsdv-snow.pk3 (8 files)
C:\Programfiler\Call of Duty\main\oase.pk3 (47 files)
C:\Programfiler\Call of Duty\main\mp_stanjel.pk3 (79 files)
C:\Programfiler\Call of Duty\main\mp_slaughter.pk3 (11 files)
C:\Programfiler\Call of Duty\main\mp_jump.pk3 (9 files)
C:\Programfiler\Call of Duty\main\mp_inferno.pk3 (17 files)
C:\Programfiler\Call of Duty\main\jm_rikku.pk3 (8 files)
C:\Programfiler\Call of Duty\main\jm_crispy.pk3 (5 files)
C:\Programfiler\Call of Duty\main\bos_map_pack_v1.pk3 (227 files)
C:\Programfiler\Call of Duty\main\bellicourt_v1_1.pk3 (11 files)
C:\Programfiler\Call of Duty\main\Arkov.pk3 (22 files)
C:\Programfiler\Call of Duty\main\AmusementPark.pk3 (10 files)
C:\Programfiler\Call of Duty/main
C:\Programfiler\Call of Duty\uo\localized_english_pakuo02.pk3 (12 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\uo\localized_english_pakuo01.pk3 (37 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\uo\localized_english_pakuo00.pk3 (2578 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak5.pk3 (46 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak3.pk3 (7 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Programfiler\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:
handle 1: console_mp.log
----------------------
54780 files in pk3 files
cvar set cl_languagesavailable 1
cvar set sv_running 1
cvar set g_gametype dm
cvar set nextmap map_restart
cvar set com_expectedhunkusage 75261024
cvar set cl_paused 0
cvar set cm_playerCurveClip 1
cvar set mapname mp_carentan
cvar set sv_serverid 16
cvar set sv_serverRestarting 1
------- Game Initialization -------
gamename: CoD:United Offensive
gamedate: Dec 6 2004
cvar set cg_atmos -1
cvar set g_gravity 800
ERROR: Cannot precache 'xmodelparts/weapon_fg421'0 teams with 0 entities
cvar set ui_allowvote 1
cvar set ui_allowVoteMapRestart 1
cvar set ui_allowVoteMapRotate 1
cvar set ui_allowVoteTypeMap 0
cvar set ui_allowVoteMap 1
cvar set ui_allowVoteGameType 0
cvar set ui_allowVoteKick 1
cvar set ui_allowVoteClientKick 1
cvar set ui_allowVoteTempBanUser 0
cvar set ui_allowVoteTempBanClient 0
cvar set ui_allowVoteDrawFriend 0
cvar set ui_allowVoteKillCam 1
cvar set ui_allowVoteFriendlyFire 0
cvar set ui_drawfriend 0
cvar set ui_friendlyfire 0
cvar set ui_killcam 1
cvar set ui_timeoutsAllowed 0
cvar set ui_timeoutBank 180000
cvar set ui_timeoutLength 90000
cvar set ui_timeoutRecovery 10000
cvar set cg_atmos -1
-----------------------------------
cvar set ui_dm_timelimit 0
cvar set ui_dm_scorelimit 50
cvar set scr_killcam 1
cvar set sv_night 0
cvar set lev_oldgt dm
cvar set lev_oldmap mp_carentan
cvar set lev_allies american
cvar set lev_soldiertype airborne
cvar set lev_soldiervariation normal
cvar set scr_layoutimage levelshots/layouts/hud@layout_mp_carentan

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 166)
precacheHeadIcon(game["br_headicons_allies_0"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 167)
precacheHeadIcon(game["br_headicons_allies_1"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 168)
precacheHeadIcon(game["br_headicons_allies_2"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 169)
precacheHeadIcon(game["br_headicons_allies_3"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 170)
precacheHeadIcon(game["br_headicons_allies_4"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 178)
precacheStatusIcon(game["br_hudicons_allies_0"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 179)
precacheStatusIcon(game["br_hudicons_allies_1"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 180)
precacheStatusIcon(game["br_hudicons_allies_2"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 181)
precacheStatusIcon(game["br_hudicons_allies_3"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 182)
precacheStatusIcon(game["br_hudicons_allies_4"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 190)
precacheShader(game["br_artillery_ready"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 191)
precacheShader(game["br_hudicons_allies_0"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 192)
precacheShader(game["br_hudicons_allies_1"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 193)
precacheShader(game["br_hudicons_allies_2"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 194)
precacheShader(game["br_hudicons_allies_3"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************

******* script runtime error *******
cannot cast undefined to string: (file 'maps\mp\gametypes\_rank_gmi.gsc', line 195)
precacheShader(game["br_hudicons_allies_4"]);

*
called from:
(file 'maps\mp\gametypes\_teams.gsc', line 360)
maps\mp\gametypes\_rank_gmi::PrecacheBattleRank(); // Precache rank items.

*
called from:
(file 'maps\mp\gametypes\dm.gsc', line 186)
maps\mp\gametypes\_teams::precache();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 15)
[[level.callbackStartGameType]]();

*
called from:
(file 'maps\mp\gametypes\_callbacksetup.gsc', line 10)
CodeCallback_StartGameType()

*
************************************
cvar set sv_hostname ^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server
cvar set ui_hostname ^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server
cvar set scr_motd Welcome to ^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server
cvar set ui_motd Welcome to ^1K^2R^1L^9\'s ^6Cracked ^1Jump ^6Server
cvar set g_allowvote 1
cvar set ui_allowvote 1
cvar set g_allowvotemaprestart 1
cvar set ui_allowvotemaprestart 1
cvar set g_allowvotemaprotate 1
cvar set ui_allowvotemaprotate 1
cvar set g_allowvotemap 1
cvar set ui_allowvotemap 1
cvar set g_allowvotetypemap 0
cvar set ui_allowvotetypemap 0
cvar set g_allowvotekick 1
cvar set ui_allowvotekick 1
cvar set g_allowvotetempbanuser 0
cvar set ui_allowvotetempbanuser 0
cvar set scr_friendlyfire 0
cvar set ui_friendlyfire 0
cvar set scr_allow_m1carbine 1
cvar set ui_allow_m1carbine 1
cvar set scr_allow_m1garand 1
cvar set ui_allow_m1garand 1
cvar set scr_allow_thompson 1
cvar set ui_allow_thompson 1
cvar set scr_allow_bar 1
cvar set ui_allow_bar 1
cvar set scr_allow_springfield 1
cvar set ui_allow_springfield 1
cvar set scr_allow_mg30cal 1
cvar set ui_allow_mg30cal 1
cvar set scr_allow_enfield 1
cvar set ui_allow_enfield 1
cvar set scr_allow_sten 1
cvar set ui_allow_sten 1
cvar set scr_allow_bren 1
cvar set ui_allow_bren 1
cvar set scr_allow_nagant 1
cvar set ui_allow_nagant 1
cvar set scr_allow_svt40 1
cvar set ui_allow_svt40 1
cvar set scr_allow_ppsh 1
cvar set ui_allow_ppsh 1
cvar set scr_allow_nagantsniper 1
cvar set ui_allow_nagantsniper 1
cvar set scr_allow_dp28 1
cvar set ui_allow_dp28 1
cvar set scr_allow_kar98k 1
cvar set ui_allow_kar98k 1
cvar set scr_allow_gewehr43 1
cvar set ui_allow_gewehr43 1
cvar set scr_allow_mp40 1
cvar set ui_allow_mp40 1
cvar set scr_allow_mp44 1
cvar set ui_allow_mp44 1
cvar set scr_allow_kar98ksniper 1
cvar set ui_allow_kar98ksniper 1
cvar set scr_allow_mg34 1
cvar set ui_allow_mg34 1
cvar set scr_allow_fg42 0
cvar set ui_allow_fg42 0
cvar set scr_allow_panzerfaust 0
cvar set ui_allow_panzerfaust 0
cvar set scr_allow_bazooka 1
cvar set ui_allow_bazooka 1
cvar set scr_allow_panzerschreck 1
cvar set ui_allow_panzerschreck 1
cvar set scr_allow_flamethrower 1
cvar set ui_allow_flamethrower 1
cvar set scr_allow_binoculars 1
cvar set ui_allow_binoculars 1
cvar set scr_allow_artillery 1
cvar set ui_allow_artillery 1
cvar set scr_allow_satchel 1
cvar set ui_allow_satchel 1
cvar set scr_allow_grenades 1
cvar set ui_allow_grenades 1
cvar set scr_allow_smoke 1
cvar set ui_allow_smoke 1
cvar set scr_allow_pistols 1
cvar set ui_allow_pistols 1
=============================== CVAR DUMP ========================================

598 total cvars
598 cvar indexes
=============================== END CVAR DUMP =====================================
cvar set sv_paks
cvar set sv_pakNames
cvar set sv_referencedPaks -312960247 -957274715 1496662925 419375006 401794639 -914447005 -235342179 -659938473 -610886487 1883393932 397272644 1622099944 -858314597 77111478 -1825805837 1048127331 411039402 323984529 -788625739 968878365 -961133319
cvar set sv_referencedPakNames uo/zzz_AKK_v1.55 uo/uo_viks_omaha_v3 uo/pierrambo_hotel_2 uo/pakuo07 uo/pakuo04 uo/pakuo03 uo/pakuo01 uo/pakuo00 uo/mp_race uo/mp_amfreville main/zzz_Flamer_AT_Mod main/pak9 main/pak8 main/pak5 main/pak4 main/pak0 uo/localized_english_pakuo01 uo/localized_english_pakuo00 main/localized_english_pak3 main/localized_english_pak2 main/localized_english_pak1
cvar set sv_serverRestarting 0
-----------------------------------
cvar set sv_punkbuster 0
cvar set sv_cheats 0
cvar set scr_lev_friendlyfire dm
cvar set scr_lev_position_check 1
cvar set scr_lev_AntiKill 1
cvar set scr_lev_AntiKill_max 3
cvar set scr_lev_AntiKill_warn 1
cvar set scr_lev_show_logo 1
cvar set scr_lev_savepositions 1
cvar set scr_lev_disable_minefields 1
cvar set scr_lev_welcome_delay 1
cvar set scr_lev_welcome0 This server runs ^7A^2k^1k ^7(Auto ^2kick ^1killer^7) ^3v1.55
cvar set scr_lev_team_allies random
cvar set scr_lev_ammo_min 100
cvar set scr_lev_ammo_max 100
cvar set scr_lev_grenade_warning 1
cvar set scr_lev_grenade_count 5
cvar set scr_lev_panzer_count
cvar set scr_lev_teamkill_max 3
cvar set scr_lev_teamkill_warn 1
cvar set scr_lev_teamkill_msg ^4Stop ^1Killing ^7you bastard!
cvar set scr_lev_teamkill_method 3
cvar set sv_punkbuster 0
PunkBuster Server: 0 Aliases Written to pbalias.dat
PunkBuster Server: 0 Stat Records Written to pbstat.dat
PunkBuster Server: Preparing to Disable PB Server... (C:\Programfiler\Call of Duty\pb\)
Hitch warning: 9091 msec frame time
Resolving coduomaster.activision.com
coduomaster.activision.com resolved to 63.146.124.59:20610
Sending heartbeat to coduomaster.activision.com
Client 1 connecting with 0 challenge ping from 80.111.85.154:28961

---------------------------------------------------------------

Can somone lock into it plz.
:( :cry: :?:

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Drofder2004
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Posts: 13315
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Post by Drofder2004 » June 4th, 2006, 11:43 pm

I would suggest removing all your pk3s and then place the ones you want back. I believe it is a "rank mod" that may be the problem, but I do not know the UO gametype scripting well enough to tell you.

Maybe a mod, maybe a bad set up. Try removes mods, if no success reply again.
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Guest

Post by Guest » June 4th, 2006, 11:51 pm

i dont care about the rcon pasword, because i canging it when i get this to work,,

i use a FKK modd and a save jump mod..

and i have a cracked copy ( but with a privat server patch)

Guest

Post by Guest » June 5th, 2006, 12:40 am

when im connected to the server, I type in dedicated. then it comes up,
dedicated is 0 ( default is 0) or something
is it possible to change the default to be 2?

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Drofder2004
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Posts: 13315
Joined: April 13th, 2005, 8:22 pm
Location: UK, London

Post by Drofder2004 » June 5th, 2006, 12:06 pm

Anonymous wrote:i have a cracked copy
CoDJumper do not support the use of cracked copies.
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Borked internet since: 22-07-2010

Guest

Post by Guest » June 5th, 2006, 2:49 pm

shure u cant help me?

ive buy-ed the game from the internett and its on the way, so i tried to set up a server, temporarily..

or must i wait to i get the real key-code?

can that be the problem then? why its not working?
i have fond many cracked servers and they work, bur do they have something i dont have?

User avatar
Grom
Past/Inactive Team Member
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Posts: 738
Joined: March 30th, 2005, 12:29 pm
Location: Norway

Post by Grom » June 5th, 2006, 3:51 pm

As stated before, CoDJumper do not support the use of cracked servers.
Theres several cracked servers out there, I wont give any help on how to set up a cracked server. But if you want help on how to set up a non-cracked server, youre welcome :wink:

Btw, go and register! :)

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