cant find and delete portal caulk brush
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- CJ Wannabe
- Posts: 11
- Joined: April 11th, 2006, 7:16 pm
cant find and delete portal caulk brush
i wanted to see what the portal caulk texture did so i made a brush and textured it with portal caulk, compiled it and ran it, in the game there is a brush that looks the same as in the editor (has portal caulk written all over it), and i wanted to delete it, so i opened up the editor but the the brush wasnt there, or didnt show up or something. i Shift-Clicked all over the place to try and find it but i couldnt. so i checked my textures in use and portal caulk was in there, so it has to be there somewhere. is there any way i can search for brushes that have a certain texture? if not, how else can i find this brush and delete it. i should have used my test map for this, stupid me, lol. thanks in advance
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- CJ Wannabe
- Posts: 11
- Joined: April 11th, 2006, 7:16 pm
thanks, ill give it a try.
i have another question if ya dont mind. why is it that when i make an entity such as a tree or vehicle, that in the game i can walk right through them. and another thing, i added about 20 trees and about 20 haystacks and like 6 dead willyjeeps but only one of each shows up in my map. any ideas what i did wrong, i tried adding the vehicle file to my PK3, tried giving them targetnames such as tree0, tree1 etc... but that didnt work either. what classname should these entities be, for the jeep i made it a vehicle like normal, but for the haystacks and trees i made them models, is that correct. thanks
i have another question if ya dont mind. why is it that when i make an entity such as a tree or vehicle, that in the game i can walk right through them. and another thing, i added about 20 trees and about 20 haystacks and like 6 dead willyjeeps but only one of each shows up in my map. any ideas what i did wrong, i tried adding the vehicle file to my PK3, tried giving them targetnames such as tree0, tree1 etc... but that didnt work either. what classname should these entities be, for the jeep i made it a vehicle like normal, but for the haystacks and trees i made them models, is that correct. thanks
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- CJ Wannabe
- Posts: 48
- Joined: April 10th, 2006, 5:34 pm
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- CJ Wannabe
- Posts: 11
- Joined: April 11th, 2006, 7:16 pm
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