Cod_Auto_kick_killer_v1.6
Moderator: Core Staff
Cod_Auto_kick_killer_v1.6
Here is the new akk v1.6
new 1.6 feature map voting system at the end of the map
DM an TDM only
http://www.sidecar-productions.nl/jump-bitch
Happy new year!
new 1.6 feature map voting system at the end of the map
DM an TDM only
http://www.sidecar-productions.nl/jump-bitch
Happy new year!
Last edited by leveller on April 13th, 2006, 3:54 pm, edited 1 time in total.
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- Core Staff
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To turn on the save positions for this mod its set scr_lev_savepositions "1" g_jump_map "1" was for the old version.Anonymous wrote:Is there a certain way that the map rotation has to be entered. I cannot get this mod to work at all. Right now my rotation has this in front of the maps (set g_jump_map "1") to use the save mod. Is this the same for this mod?
Open up lev_auto_kick.cfg(with notepad) which is included with the mod, and it has all the info to enable/disable stuff
Wow, thanks alot Leveller!
Coding is Poetry. Mapping is Art.
"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
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"Cause im the sexiest mapper ever...except for nm, that sexy man" - Soviet
-=[CoDJumper.com Movies]=-
[Ambush] || [Backlot] || [Bloc] || [Bog] || [Broadcast] || [Chinatown] || [Countdown]
[Crash] || [Creek] || [Crossfire] || [District] || [Downpour] || [Killhouse] || [Overgrown]
[Pipeline] || [Shipment & Wetwork] || [Showdown] || [Strike] || [Vacant]
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