Strafe jump bind
Moderator: Core Staff
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- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
I made a strafe jump script for testing purpose, but if you want to use it, b my guest.
i'm not going to tell where to stand and where to look, you can figure it out your self.
it's not the best of scripts, and it doesnt work with 333 fps, only 125.
i managed after long trying to get 243 jump, but thats the best i could do.
put the folowing in you config_mp.cfg
bind KP_ENTER "exec jump.cfg; vstr scriptj"
the KP_ENTER can be altered to your own liking.
dl it here, press right mouse button and save as
http://www.sidecar-productions.nl/jump- ... n/jump.cfg
i'm not going to tell where to stand and where to look, you can figure it out your self.
it's not the best of scripts, and it doesnt work with 333 fps, only 125.
i managed after long trying to get 243 jump, but thats the best i could do.
put the folowing in you config_mp.cfg
bind KP_ENTER "exec jump.cfg; vstr scriptj"
the KP_ENTER can be altered to your own liking.
dl it here, press right mouse button and save as
http://www.sidecar-productions.nl/jump- ... n/jump.cfg
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
-
- CJ Wannabe
- Posts: 27
- Joined: January 6th, 2006, 9:34 am
- Location: Utrecht, The Netherlands
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