Have questions about CoD/UO mapping that aren't covered in the tutorials section? Post here!
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Luke
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by Luke » October 9th, 2005, 12:46 am
welcome
i had a go on your map, and theres some nice jumps on it and it could be a fun map i think if it was given a clearer route. but there are lots of mapping problems which i cba to explain but have a look here:
http://pedsdesign.com/codforums/viewtopic.php?t=1629 for some tips on making a map
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Guest
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by Guest » October 9th, 2005, 3:12 pm
im not used to cod radiant i usually use hammer aka worldcraft i think its tons better

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Neon
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by Neon » October 9th, 2005, 10:42 pm
Anonymous wrote:im not used to cod radiant i usually use hammer aka worldcraft i think its tons better

remember to login plz....yeah codrad isnt the best map maker

"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.
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Luke
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by Luke » October 10th, 2005, 1:55 am
didn't really know of any other ones, i'm used to radiant now but what do u know that is better in for example "hammer" ?
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Pwn-Rikku
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by Pwn-Rikku » October 12th, 2005, 7:56 pm
cod radient is the best for me.. when i created my css map
in hammer it went awfully wrong but i do say
theyre are some cool functions in it... swinging likes rotating fans
flicking lights
wires cut loose sparks
rikku
Rikku - Old skool

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Luke
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by Luke » October 13th, 2005, 3:50 pm
would be cool if all the built in functions actually worked in radiant, but we have scripting for that, and i know it isn't perfect but its good enough for most mappers
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Noodle
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by Noodle » October 15th, 2005, 10:17 pm
They better give us a better map editor for CoD2...or an official SDK, would be nice. I have an uber map planned with uPs-Smit, had it drawn out for years lol

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Neon
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by Neon » October 15th, 2005, 11:00 pm
Noodle wrote:They better give us a better map editor for CoD2...or an official SDK, would be nice. I have an uber map planned with uPs-Smit, had it drawn out for years lol

sweet

what happened to the jump map u were making? couldnt be arsed to finish it lol?

"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.
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MuRpHy*
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by MuRpHy* » October 16th, 2005, 3:45 am
yea him and destiny never finish jm_legend -.-

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Pedsdude
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by Pedsdude » October 16th, 2005, 11:04 am
lol, i keep adding small bits to pp_solar every so often

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Neon
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by Neon » October 16th, 2005, 12:52 pm
Pedsdude wrote:lol, i keep adding small bits to pp_solar every so often

lol...i thinks its plazma's turn to release a jump map


"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.
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MuRpHy*
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- Joined: May 10th, 2005, 11:02 pm
- Location: Tha A.T.L Baby ;)
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by MuRpHy* » October 16th, 2005, 3:31 pm
yea and jm_legend to come out! Was supposed to have corkscrews in it similar to a loop!!
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Pedsdude
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by Pedsdude » October 16th, 2005, 4:27 pm
No idea lol.
I've done loads of work on solar, Plazma has to pull his weight tbh

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Neon
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by Neon » October 16th, 2005, 5:52 pm
Pedsdude wrote:No idea lol.
I've done loads of work on solar, Plazma has to pull his weight tbh

heheh, the cork screw thing sounds fun


"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate."
"Seriously... .45k/sec it is a joke.. I could have just gone out and taken my own photos of children in this time."
"You have just become my fave youtuber!" - KillerSam in regards to myself. Win.
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