[cod2] jm_pier_2
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Re: [cod2] jm_pier_2
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
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<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: [cod2] jm_pier_2
Also check out a review by FLX on the JumpersHeaven.com site:
http://www.jumpersheaven.com/pier-2-review/
http://www.jumpersheaven.com/pier-2-review/
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
Re: [cod2] jm_pier_2
Wow, goodjob to the one who editted that trailer
.

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- CJ G0D!
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Re: [cod2] jm_pier_2
after years my DVD drive has something to do
I played some of your maps years ago and cant wait to try this one. Hope i get it to work :S

I've been watching you
A lalalala long
A lalalala long long lee long long long
A lalalala long
A lalalala long long lee long long long
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Re: [cod2] jm_pier_2
Hey that's great, if you need any help you can post in this topic and I'll try to help you out with any issues you might have.ultralala wrote:after years my DVD drive has something to doI played some of your maps years ago and cant wait to try this one. Hope i get it to work :S

Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.
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Re: [cod2] jm_pier_2
Also, be sure to look at your compass when playing this map. The CJ team honestly didn't miss out the fact that there's a compass for directions.
matt101harris wrote:big cock was the first thing that came to my head lol
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- CJ G0D!
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Re: [cod2] jm_pier_2
Ok i have a problem to getting the map started 
http://screenshot.xfire.com/s/127824053-4.jpg
what i have done:
1. Install Cod2
2. Patched it to 1.3
3. Installed the saveposition mod in /main
4. Installed the map in /main
5. Start cod2; open console; typed "/scr_saveposition "1""
6. console: /map jm_pier_2


http://screenshot.xfire.com/s/127824053-4.jpg
what i have done:
1. Install Cod2
2. Patched it to 1.3
3. Installed the saveposition mod in /main
4. Installed the map in /main
5. Start cod2; open console; typed "/scr_saveposition "1""
6. console: /map jm_pier_2

I've been watching you
A lalalala long
A lalalala long long lee long long long
A lalalala long
A lalalala long long lee long long long
Re: [cod2] jm_pier_2
Look like people will even buy computers only to play the mapultralala wrote:Ok i have a problem to getting the map started
http://screenshot.xfire.com/s/127824053-4.jpg
what i have done:
1. Install Cod2
2. Patched it to 1.3
...

This is the most common error in CoD2, just remove all custom iwds from your main folder.
Re: [cod2] jm_pier_2
And if that doesnt work type /sv_pure 0 in console before starting the map.
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- CJ G0D!
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- Steam: ultralala
- Location: Germany, Berlin
Re: [cod2] jm_pier_2
thanks that workedclaay wrote:And if that doesnt work type /sv_pure 0 in console before starting the map.
I've been watching you
A lalalala long
A lalalala long long lee long long long
A lalalala long
A lalalala long long lee long long long
Re: [cod2] jm_pier_2
works great, awesome job. Just I don't know if I am stupid or what. Got the key from the mansion but don't know how to get over that walkway to logistics office..
The most logical would be that underground tunnel but don't know hot to get inside.. It starts beneath the bed.. hm hm.. Could anyone help?
The most logical would be that underground tunnel but don't know hot to get inside.. It starts beneath the bed.. hm hm.. Could anyone help?
Re: [cod2] jm_pier_2
OMG nice, thank you very very much, you're a life savior ;P I was searching around for too long 
edit: and finished, thanks again;) Great map

edit: and finished, thanks again;) Great map
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Re: [cod2] jm_pier_2
I found that so easy... My OCD just screamed "no way would a mapper put their models at shitty angles for no reason..."Lucian wrote:OMG nice, thank you very very much, you're a life savior ;P I was searching around for too long
edit: and finished, thanks again;) Great map

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Re: [cod2] jm_pier_2
I imagine the french done it also (in the resistance) because the Nazis were painting thievesKillerSam wrote:Edit: Just googled it and it has it's origins in WW2. The assumption was that only Officers would be "gentleman" enough to straighten the pictures and they could take out the higher value targets![]()


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