mp_futile
Moderator: Core Staff
mp_futile
This is my very first map.
One problem I'd like to mention:
in the first room of advanced, there is a green wall, you aren't supposed to go to the platform behind it, you are expected to go to the platform to the left.
You're probably like; WHY NOT FIX IT?
well, this map has a ridiculous amount of errors due to lack of organization and ignorance of errors when i first saw them.
Bottom line is; map won't update no matter what.
good luck, advanced is quite ridiculous
4 ways featured, plus a little super distance practice
easy ,intermediate, advanced, 'free'
http://www.fileswap.com/dl/to2quAcwR3/
-pcbouncer
author - pcbouncer
cod4, non-os btw
One problem I'd like to mention:
in the first room of advanced, there is a green wall, you aren't supposed to go to the platform behind it, you are expected to go to the platform to the left.
You're probably like; WHY NOT FIX IT?
well, this map has a ridiculous amount of errors due to lack of organization and ignorance of errors when i first saw them.
Bottom line is; map won't update no matter what.
good luck, advanced is quite ridiculous
4 ways featured, plus a little super distance practice
easy ,intermediate, advanced, 'free'
http://www.fileswap.com/dl/to2quAcwR3/
-pcbouncer
author - pcbouncer
cod4, non-os btw
Re: mp_futile
Goro92 wrote:oh dear
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- CJ G0D!
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Re: mp_futile
But seriously- you should at least put some screenshots or a video of the map in the post. And a word of advice about errors and such, generally speaking, a lazy mapper is a poor mapper.Vartazian wrote:Goro92 wrote:oh dear
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Re: mp_futile
i dont think you understand lol. im not lazy, ive spent way too much time making this. in adv. alone, there's over 120 bounces
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- CJ G0D!
- Posts: 1575
- Joined: June 3rd, 2009, 9:02 pm
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Re: mp_futile
How good a jump map is isn't based on the jumps alone. Not even going to go into detail as it's discussed in nearly every thread where there are negative comments about the map.
If you're not lazy and spent so long creating the map, surely you could have put a little extra time in to fix the errors and such?
If you're not lazy and spent so long creating the map, surely you could have put a little extra time in to fix the errors and such?
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Re: mp_futile
Do you mean you won't update it, or it doesn't update when you make changes? If the latter, perhaps you had the same issue I did with my map, which was resolved by fishy? (viewtopic.php?f=4&t=15612)pcbouncer wrote:Bottom line is; map won't update no matter what.


Re: mp_futile
Okay, firstly, i was quite pissed off at the fact that Ive spent the last month just trying to fix it. That is the only reason i lack detail and submission of in depth details.
Secondly, getting rid of excessive curves may allow it to update?
i like the idea, but, many of the extensive curves are preloaded from prefabs, this means i can't change them even if i wanted to. Although, there are some bounces that are ridiculously curvy and probably could use some editing. i apologize for the shitty map release; i think you guys know what it's like to be frustrated with a map. I think Ive spent over 5 months.
Secondly, getting rid of excessive curves may allow it to update?
i like the idea, but, many of the extensive curves are preloaded from prefabs, this means i can't change them even if i wanted to. Although, there are some bounces that are ridiculously curvy and probably could use some editing. i apologize for the shitty map release; i think you guys know what it's like to be frustrated with a map. I think Ive spent over 5 months.
Re: mp_futile
ok, Ive tried tons of different things, removing curves and such... and i don't know what else to do anymore.
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- CJ G0D!
- Posts: 1575
- Joined: June 3rd, 2009, 9:02 pm
- Location: Cardiff University, UK
Re: mp_futile
In that case just add a few screenshots or something so people can see at least some of the map before having to download it just to see it.
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Re: mp_futile
i figured out a way to fix it after hours, I'll upload it tomorrow with some screenshots for you guys. sorry about that.
-and yeah it had to do with to many curves/excessively curvy brushes
thanks
-and yeah it had to do with to many curves/excessively curvy brushes
thanks
Re: mp_futile
The map will be uploaded after its lengthy compile. Here are some images.















edit by Rez: Fixed image links.















edit by Rez: Fixed image links.
Re: mp_futile
http://www.fileswap.com/dl/xtczax6GQE/ - here's finished map!
Re: mp_futile
Glad you got it fixed 
If it's completed, please post in the submission topic:
http://codjumper.com/forums/viewtopic.php?f=16&t=4925

If it's completed, please post in the submission topic:
http://codjumper.com/forums/viewtopic.php?f=16&t=4925


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- Core Staff
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Re: mp_futile
That map looks like it was hit by a bomb 


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