Have questions about CoD4 mapping that aren't covered in the tutorials section? Post here!
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Evilclown078
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by Evilclown078 » January 1st, 2012, 10:17 pm
Im getting this map error please tell me what this can be
![Image](http://i43.tinypic.com/2n66rt4.jpg)
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Nekoneko
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by Nekoneko » January 1st, 2012, 10:28 pm
Is this your own custom map?
If so, please post the scripts for it and try running it with "/develpoer 1"
Then write the error message
-KS faster o:
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Evilclown078
- CJ Newbie
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by Evilclown078 » January 1st, 2012, 10:39 pm
Nekoneko wrote:Is this your own custom map?
If so, please post the scripts for it and try running it with "/develpoer 1"
Then write the error message
-KS faster o:
Actually its from a friend ill ask his script tomoz becuz hes offline now
![Razz :P](./images/smilies/icon_razz.gif)
ty for fast reply'ing (sorry for bad english
![Smile :)](./images/smilies/icon_smile.gif)
)
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Evilclown078
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by Evilclown078 » January 2nd, 2012, 2:31 pm
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Turbo2233
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by Turbo2233 » January 2nd, 2012, 2:40 pm
hi heer is the script i also had the double bounce but it worked untill i added this and the code is danthemans and it isnt mine to give so this is what i added.
Code: Select all
main()
{
maps\mp\_load::main();
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "axis";
game["defenders"] = "allies";
game["allies_soldiertype"] = "desert";
game["axis_soldiertype"] = "desert";
setdvar( "r_specularcolorscale", "1" );
setdvar( "compassmaxrange","2000" );
thread platform1();
}
platform1()
{
platform = getent ("platform1","targetname");
while(1)
{
platform movex (600,2,0.5,0.5);
platform waittill ("movedone");
wait(1);
platform movex (-600,2,0.5,0.5);
platform waittill ("movedone");
}
}
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Turbo2233
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by Turbo2233 » January 2nd, 2012, 2:53 pm
it is all fixed thanks to stealth
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