I have been delaying this for a week or 2 now for the simple reason that i was too lazy to plug in my USB stick and put all the files back on my PC
... and because i didn't want to go trough all the horror, pain, blood, sweat and tears again to make a bloody loadscreen work!
So i got a little further now than i did with my previous maps where i didn't understand anything from the asset manager and just left it as it was and released the map, but now i succeeded to get trough the part with the asset manager without much bullshit and eventually ended up with everything i needed for it to work.. so i compiled the Zone File, Fast File.. but now my game always crashes whenever the map starts loading.. i'm sure it's because of the loading screen because without it the map works just fine
If anyone knows what could cause this crash? I thingk it might be something i forgot to put in my zone file. heres the zone file:
Code: Select all
ignore,code_post_gfx_mp
ignore,common_mp
ignore,localized_code_post_gfx_mp
ignore,localized_common_mp
col_map_mp,maps/mp/mp_canyon.d3dbsp
rawfile,maps/mp/mp_canyon.gsc
impactfx,mp_canyon
It's clearly the .csv in raw/maps messing things up, in this file there is :
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victoryBackdrop,victory
defeatBackdrop,$default
levelBriefing,loadscreen_mp_canyon