Compiling Reflections error

Have questions about CoD4 mapping that aren't covered in the tutorials section? Post here!

Moderator: Core Staff

Post Reply
rB|Liam*
CJ Fan
CJ Fan
Posts: 172
Joined: October 21st, 2010, 7:45 pm
Location: England
Contact:

Compiling Reflections error

Post by rB|Liam* » November 25th, 2011, 3:12 pm

Hi guys, I'm wondering if anyone could help me out. I've started to create my third map but before i started properly i wanted to make sure everything was working so i made a test map and compiled etc. It all works apart from when i compile reflections i get an error saying "Error during initialization: Can't find shader_bin/ps_2_0_3fe1c8af" I remember i had this error a long time ago and if i remember correctly i had to get someone to go into their shader_bin and find the file then send me it, so if anyone knows a different fix or has the file could you help me out please? Thanks.

User avatar
Rezil
Core Staff
Core Staff
Posts: 2030
Joined: July 24th, 2006, 11:21 am
Location: Cramped in a small cubicle/making another jump map

Re: Compiling Reflections error

Post by Rezil » November 25th, 2011, 7:01 pm

Try updating the mod tools to 1.1 if you haven't done so already.
Drofder2004: Drofder's rules for reviewing a map
[...]
#5 If your name is Rezil, minimum 5/5.
---
<LT>YosemiteSam[NL]:
I heard somewhere that the best way to start is juggling 2 balls with one hand, so you will get a feel for it.

User avatar
iCYsoldier
CJ Worshipper
CJ Worshipper
Posts: 289
Joined: December 5th, 2009, 7:12 am
Location: Australia

Re: Compiling Reflections error

Post by iCYsoldier » November 25th, 2011, 7:47 pm

If you're using an FPS config, you need to switch it back to the normal one.

User avatar
Badeendnl
CJ Fan
CJ Fan
Posts: 133
Joined: April 11th, 2011, 4:05 pm

Re: Compiling Reflections error

Post by Badeendnl » November 25th, 2011, 8:04 pm

Ik i just copy/paste from a site. But a long time ago this was the only solution for me:
This tip didn't works for my problem. It receive the error :
"error during initialisation
can't find shader : shader_bin/ps_2_0_3fe1c8af"

even with the cloned dirs. I realised the specified file doesn't exist nowhere in my system.

So I found another solution that worked!

Edited my profile config_mp.cfg file manually, replacing shader 2_0 calls with shader 3_0 call:
open \COD4ROOT\players\profiles\{profilename}\config_mp.cfg

1. Find the lines:
seta r_rendererInUse "Shader model 2.0"
seta r_rendererPreference "Shader model 2.0"

2. Replace with (or add them):
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"

Now, the game find and use correct shader files (ps_3_0_xxx) and the compile runs fine!

hope it can help :D
Were I got it from is http://mpcarpark.blogspot.com/2008/01/s ... error.html

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest