Done and done. I got stuck on one bounce, but it turns out I wasn't going the right way... but I figured it out where to go in the end
![Razz :P](./images/smilies/icon_razz.gif)
Anyway, compared to mp_insane, I'd say it was a bit easier, but still very hard. It didn't really test alot, it's was just the same sort of bounces over and over. When you talk about the last bounce, do you mean the one where you go through the hole in the roof and land on it? Yeh, that was one of the easier bounces in the map :S
As for the design, if you are going to make any other maps with floating platforms, you should use different and more appealing textures. Make sure the floor is a different texture from the ceiling. When they're the same, it makes it a bit hard to see, especially with fullbright on. I also noticed many brushes overlap, making it look quite messy.
Anyway, it was a nice, challenging map, but the design could use some work.