* fix* mp_wireframe_r4 release + walkthrough

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RAGEQUiT
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* fix* mp_wireframe_r4 release + walkthrough

Post by RAGEQUiT » June 13th, 2011, 7:05 am

Hey guys, as you may know, I´m the maker of ib_glass_v3 &
today I´m proud to release my newest jump map called ,, mp_wireframe_r4 ´´
It took me likely 1 year to finish it, because I lost my motivation during the
making of that map . But I got hold of it again & finished it in
the last 2 weeks . I just want to give something to the community again,
not that shit I did in the past & I hope Peds ´nd KS are accepting it like that.
Anyways, some screens :

Image

Image

I also made a walkthrough for my map :



** fixed ** : please test on your servers :
http://www.multiupload.com/JABC5J41Q9


´nd please report bugs or similar things <3
- enjoy your stay cj community .
Last edited by RAGEQUiT on June 21st, 2011, 11:39 am, edited 1 time in total.

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ultralala
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Re: mp_wireframe_r4 release + walkthrough

Post by ultralala » June 13th, 2011, 7:08 am

approved :D great map. Available on CJ#6 asap
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Goro92
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Re: mp_wireframe_r4 release + walkthrough

Post by Goro92 » June 13th, 2011, 8:03 am

portal gun :D
i don't like the orange textures but good job!
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Perak
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Re: mp_wireframe_r4 release + walkthrough

Post by Perak » June 13th, 2011, 8:53 am

It's a great map, nice work :lol: uploaded to my server.
Last edited by Perak on June 13th, 2011, 9:50 am, edited 1 time in total.
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Re: mp_wireframe_r4 release + walkthrough

Post by bigbabol » June 13th, 2011, 9:04 am

how to import a weapon from an other game :roll: ?

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Drofder2004
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Re: mp_wireframe_r4 release + walkthrough

Post by Drofder2004 » June 13th, 2011, 11:16 am

Looking good, althought direction seems like it could've been improved.
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Re: mp_wireframe_r4 release + walkthrough

Post by Scream » June 13th, 2011, 11:41 am

Looks good 8)
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Re: mp_wireframe_r4 release + walkthrough

Post by Badeendnl » June 13th, 2011, 12:24 pm

very happy with a new nicelooking/hard/fun jump map!!! Great job

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Re: mp_wireframe_r4 release + walkthrough

Post by Hoogie » June 13th, 2011, 12:26 pm

Love the slides. Unfortunate you didn't think much about how this would work on public. Small platforms = a lot of blocking and whining.

Good job anyways & good walkthrough.
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Paragon
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Re: mp_wireframe_r4 release + walkthrough

Post by Paragon » June 13th, 2011, 3:58 pm

Awesome map , mate .

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Re: mp_wireframe_r4 release + walkthrough

Post by Vartazian » June 15th, 2011, 7:38 pm

The map itself is pretty damn sweet yes, but.. there is a problem. After about 45 minutes to an hour of this map being played, the map causes server crashes due to too many script variables.. :(

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Re: mp_wireframe_r4 release + walkthrough

Post by [SoE]_Zaitsev » June 15th, 2011, 9:06 pm

Looks amazing, that's for sure :P
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Re: mp_wireframe_r4 release + walkthrough

Post by Pedsdude » June 16th, 2011, 9:14 pm

Image
Image

Ben xD
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Re: mp_wireframe_r4 release + walkthrough

Post by Ben xD » June 17th, 2011, 5:00 pm

GREAT MAP MATE! but one thing, On some servers it has mucked up the AK47 and turned it into FX and its a rpg..
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Perak
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Re: mp_wireframe_r4 release + walkthrough

Post by Perak » June 17th, 2011, 5:29 pm

Ben xD wrote:GREAT MAP MATE! but one thing, On some servers it has mucked up the AK47 and turned it into FX and its a rpg..

It's because he used the ak47 as his 'Portal RPG Gun' however when not playing that map we don't have the image file... so it shows as FX.

Not really a big problem as ak47 isn't used in much maps.
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